Smed’s OARPG Hero’s Song adds $15 Kickstarter pledge tier

Were you a little puzzled by the fact that the Kickstarter for Smed’s OARPG Hero’s Song was offering a $25 base pledge when the game will be only $20 at launch? Well, you weren’t alone, and Pixelmage is addressing it today.

“We’re also listening carefully to feedback from our backers, and so we’ve added a $15 tier that gets you the retail copy of the game (Delivered through Steam) for less than the retail price. We understand a lot of people felt like this kind of tier should be there, so we’ve added it. This tier doesn’t get into the beta early, but it does give you a $5 discount.”

The game has pulled in almost $60,000 of its $800,000 goal so far. You can get caught up on the game with yesterday’s interviews with John Smedley and Patrick Rothfuss.

Source: Kickstarter
Smed did an AMA on Reddit today. The highlights:

  • “There will be zero selling of any microtransactions in any Pixelmage Games game including Hero’s Song. So no – no power will ever be sold period. Earn it.”
  • Regarding community modding: “not right away, but we are looking at how to do it with our game. The procedural nature of the history means we would have to expose a lot of things that we never intended originally to be exposed, but we are looking at it.”
  • “2 big things separate us from other Action RPGs. 1) Our world – the fact that our entire world is created from scratch including a very deep history for every character in the game. You could end up with a character that has a disease passed down from your grandfather.. or your character might have lost an arm in a fight years ago, but you’re now playing a one armed dwarf. 2) Multiplayer – simply put – there is no other similar game out there that does what we do on Multiplayer. We host thousands on a person’s home box and hundreds of those can play at once.”
  • “no plans for linux at this time. That could change if there is enough interest. The servers are a part of the client. Just a different mode. In fact, multiplayer and single player are largely the same thing in Hero’s Song since the NPCs are so much more alive than in other games since we focused so heavily on AI.”
  • “Our hope is that we can grow it over time with sequels, and add all kinds of cool new features. We’ll also be updating the game on a regular basis and adding in cool new stuff. After Hero’s Song, we have other games we want to make but if we see reasonable success you can count on a sequel in about 2 years post release”
  • “Guilds – yes, post launch (months)”
  • Will we see an H1Z1-style game? “not from Pixelmage Games. We have our hands full with Hero’s Song and we have great ideas for a follow on game.”
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Darthbawl
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Darthbawl

I pledged on the “old” $25 tier.  I had to login and change it to the “new” $25 tier that lists the 2nd copy of the game, the “old” tier only lists one copy.  Not sure if that’s a small oversight on their part or not.  So you folks who pledged $25 or even the $50 need to check and possibly change to the “new” $25/$50 tier that lists the 2nd copy.

Hope that makes sense, I’m hopped on Starbucks right now ROFL.

Theodrax
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Theodrax

I’m intrigued by the game, but turned off by the thought of permadeath.  If you put in the option to toggle that on/off as a server rule, or for single player, then I’ll pledge.

Ratbacon
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Ratbacon

Castle117 to be fair, if H1Z1 were just a “banged out game” why would it be consistently on the front page of Twitch.

I am really turned off now to the early access bullshit but H1Z1 was more than worth the money just as it was. It has improved significantly since release also.

Sorenthaz
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Sorenthaz

Bannex19 There was nothing immersive about hearing the same person talk to himself repeatedly.  

At first the game was captivating, yes, but then the immersion quickly dies out as you realize that certain NPCs are unkillable, the story feels meaningless after you finish it as no one recognizes you for what you’ve done, most of the NPCs are voiced by 3-5 different people, and overall there’s a lot of forgettable stuff in the game.  The fact that you have to rely on mods to try and make it better doesn’t really detract from my point that Bethesda is horrible with storytelling and that the game is about as deep as a puddle of mud with what you can do.   It actually limited what you could do compared to previous Elder Scrolls games.

mrnastybutler
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mrnastybutler

Did seem rather odd that you could not get a discount for backing early.  I’m wondering who’s oversight that was.

carson63000
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carson63000

Pretty sure this Kickstarter is gonna fail, but I backed it for $15. I burned countless hours playing Nethack in the early 90’s, if someone wants to try to bring that mindset to a new game, I’ll give it a whirl at that low price.

Avarius
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Avarius

MrPoolaty I would love to have had it during that era, too. Fortunately we can still have it now!

Avarius
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Avarius

Bannex19 So what if there are cosmetics? I wouldn’t consider optional things to be “nickel and diming” if it’s completely optional and offers no benefit over being cosmetic. If you lump it into that category, every fashion shop in the world is nickel and diming you.

MrPoolaty
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MrPoolaty

Good luck sir just not my cup of tea…

MrPoolaty
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MrPoolaty

Hey Smed 1990 just faxed and said Nintendo and Genesis would love to have this game at launch!