Were you a little puzzled by the fact that the Kickstarter for Smed’s OARPG Hero’s Song was offering a $25 base pledge when the game will be only $20 at launch? Well, you weren’t alone, and Pixelmage is addressing it today.
“We’re also listening carefully to feedback from our backers, and so we’ve added a $15 tier that gets you the retail copy of the game (Delivered through Steam) for less than the retail price. We understand a lot of people felt like this kind of tier should be there, so we’ve added it. This tier doesn’t get into the beta early, but it does give you a $5 discount.”
We've also added a second copy of the game to every tier above $25 to make the decision that much easier!
— John Smedley (@j_smedley) January 20, 2016
- “There will be zero selling of any microtransactions in any Pixelmage Games game including Hero’s Song. So no – no power will ever be sold period. Earn it.”
- Regarding community modding: “not right away, but we are looking at how to do it with our game. The procedural nature of the history means we would have to expose a lot of things that we never intended originally to be exposed, but we are looking at it.”
- “2 big things separate us from other Action RPGs. 1) Our world – the fact that our entire world is created from scratch including a very deep history for every character in the game. You could end up with a character that has a disease passed down from your grandfather.. or your character might have lost an arm in a fight years ago, but you’re now playing a one armed dwarf. 2) Multiplayer – simply put – there is no other similar game out there that does what we do on Multiplayer. We host thousands on a person’s home box and hundreds of those can play at once.”
- “no plans for linux at this time. That could change if there is enough interest. The servers are a part of the client. Just a different mode. In fact, multiplayer and single player are largely the same thing in Hero’s Song since the NPCs are so much more alive than in other games since we focused so heavily on AI.”
- “Our hope is that we can grow it over time with sequels, and add all kinds of cool new features. We’ll also be updating the game on a regular basis and adding in cool new stuff. After Hero’s Song, we have other games we want to make but if we see reasonable success you can count on a sequel in about 2 years post release”
- “Guilds – yes, post launch (months)”
- Will we see an H1Z1-style game? “not from Pixelmage Games. We have our hands full with Hero’s Song and we have great ideas for a follow on game.”