PvE finally comes to HEX next week

    
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For the longest time, PvE seemed like it would never arrive in the beleaguered HEX — so much so that it became a running joke of sorts. Well, it’s time to put that joke to bed, because HEX announced that it will be coming out with the first installment of its PvE game next week.

“Not a day goes by where we don’t get asked, ‘When is PvE coming?'” the studio posted. “Well, the answer is… THE END OF JANUARY! Yes, the week of January 24th we’re planning on launching the first update for PvE, of which there will be many to come!”

The first update, called Chronicles of Entrath, will allow players to create a character by picking a faction and race, choices of which will impact the story. From there, players will venture to Crayburn Castle to explore, experience the story, and fight many a battle.

Past its PvE announcement, HEX has been talking up the Usurper Dungeon, giving players pointers on how to build decks with the Hero of Adamanth, and looking at the current PvP meta of the game.

Stay tuned this weekend for a full report from Massively OP’s MJ Guthrie, who’s currently scoping out the new mode in person at a press event.

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entropy42
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entropy42

Leilonii In short, its an RPG TCG.  Or at least it will be next week.  Right now, its mostly just an online TCG.  If you’ve played MTG, the ruleset will be very familiar.  The PVE portion is F2P, and you can dabble in a little PVP as well by selling PVE items to other players.

entropy42
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entropy42

XxPreistxX Come on man… How does this help anyone? 

I don’t think “clone” is an accurate word here, but the game is very heavily built upon MTG.  To me, a “clone” is like one of the many versions of Farmville where they just change the art and call it a day.  Hex is many of the things that are great about MTG, with a bunch more awesome stuff piled on top of it.  If you played MTG and liked it, I can’t imagine not liking Hex even more than you liked MTG.  There are some real subtle changes that make a big difference, and a lot of big improvements that are unlike anything in MTG.

carson63000
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carson63000

Oleg Chebeneev derekayl Rift is a pretty good analogy, imho. Rift always felt like a game developed by people who had some great ideas for additions and improvements that could be made to WoW. Only problem was, they didn’t work for Blizzard! So they had to build their own MMO – very, very heavily influenced by WoW – to implement those ideas.

Hex feels like a game developed by people who had some great ideas for how Magic could be improved if it was digital, and unshackled by the limitations of physical cards. So they built their own card game – very, very heavily influenced by Magic – to implement those ideas.

XxPreistxX
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XxPreistxX

Because MTG snobs don’t want to admit that’s it’s a better digital representation Tha. They’ll ever get for their beloved MTG. Mechanics cannot be patented! Only dimwitted MTG Fanboi schmucks call it an MTG Clone.

Oleg Chebeneev
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Oleg Chebeneev

derekayl Oleg Chebeneev You can see huge differences in RIFT compared to WoW. Like different lore and classes. Its still a WoW clone

derekayl
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derekayl

Oleg Chebeneev derekayl

i’ve played 5 years of MTG or more…why can i see a huge difference?

Oleg Chebeneev
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Oleg Chebeneev

derekayl People call it magic clone because they completely copypasted game mechanics from MTG adding some MMO stuff on top of it.

Zophie Winters
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Zophie Winters

carson63000 Nateryl Zophie Winters Yeah Hex has definitely put a lot of work into optimizing the “chain” and providing shortcuts for passing priority to help solve this problem.  It’s really not that bad in practice, granted Hex games certainly can take a bit longer than your average Hearthstone match, but it depends on the players and what types of decks are being played.  Generally the extra time invested in a match is a result of the larger focus on strategy and reacting to your opponent’s plays, so many players searching for that deeper strategy that Hearthstone can’t provide really love Hex more for it.

I’d recommend checking out some of the streams on twitch, there are several regular streamers that are quite good at showing off the game and also commenting on their own play and interacting with the audience, it might give you a good feel for what games play like before you dive in.

Nateryl
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Nateryl

Castlenock Baemir Ok I agree. It is definitely a clone but not an inferior one. MTG online offerings are garbage.

carson63000
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carson63000

Nateryl Zophie Winters Correct me if I’m wrong (because I haven’t played it) but isn’t MtG Online a legendarily bad piece of software? Is Hex not a better digital implementation? 
Having said that, I think Magic’s mechanics of play and counter-play and counter-counter-play are very badly suited to online. I’d say play Magic on the tabletop and Hearthstone online, personally.