According to the old adage, a man’s home is his castle. But you know what’s really a castle? An actual castle. And you can have one in Crowfall, but the degree of customization for the actual keep has gone back and forth over time. The original plan for the game’s keep was to have a fixed structure in place wherein players could design around the structure without fundamentally altering it.
But once the large keep was designed for the Hunger Dome tests, it became clear that maybe something could be done to let players toy around with the structure. The result is a nine-minute behind-the-scenes video about the team investigating the possibility and seeing whether or not allowing more player freedom could be supported from a technical and design standpoint. It’s a look at the making of tools and structures, and it should be fascinating not just to Crowfall fans but to anyone who wants to see how features change over time.