WoW Legion makes major changes to specializations and transmog sets

    
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We both want dwarves.

Are you tired of dealing with dual specs in World of Warcraft? It was revealed at BlizzCon that the existing spec system was going to change so that players could freely switch between specs, a feature that has been added in the most recent build of the Legion testing. As it stands, switching specs costs 100g a round, with a free swap back to your primary specialization. The developers have stressed that this cost is a placeholder, with ongoing discussion about whether or not there should even be a cost.

Being unable to freely switch between two specs would break up the gameplay for several players, but another change coming in the expansion might break up appearances more thoroughly. Armor types will no longer change for Warriors, Paladins, Shaman, and Hunter players at level 40; all of those classes will use the appropriate armor from level 1, which means that several old Mail pieces are being upgraded to Plate. That means that existing transmogs for Shaman and Hunter may well become unwearable and unusable, something worth considering as you determine your character looks going into the expansion.

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thegirlwiththehair
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thegirlwiththehair

DugFromTheEarth Greaterdivinity

Never seemed to be a problem in Rift.

vicariousfan
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vicariousfan

DPandaren Nyres totatly not ripped off of warhammer

Estranged
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Estranged

Yeah, I just mess around in Vanilla. Instant adventures and mentored dungeons. Don’t care for the expansion content so much. Vanilla feels like a real virtual world. And yes, the flexibility. I enjoy playing a Bard or Chloromancer build.
Spoiler:
The storyline with the thief girl throughout the zones that finally discovers she is royalty, so memorable.

Greaterdivinity
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Greaterdivinity

Estranged Yeah, Rift is a strange duck. There’s a ton to really like and that it does really well. But then there are also a ton of legitimate gripes/things to hate and a growing number of things that it’s not doing so well : /
I don’t actively play much anymore (haven’t for a while), but I still think that even with its downward decline in quality/design (IMO) it’s still a pretty fantastic game overall. I dip in from time to time to remind myself how awesome/flexible the soul system is and why Rift has the best damn wardrobe system around, and they’re still improving upon it.

Estranged
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Estranged

There is so much right with Rift. You have influenced me to play past Vanilla, which I enjoyed greatly.
Enjoyed using a similar system in WoW before I left.

Greaterdivinity
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Greaterdivinity

Estranged Yeah, I do enjoy that I can finally save multiple sets for my characters and can swap between them on the fly.
And totally hear you about wanting to be able to change statted gearsets on the fly too. Since I already brought it up…Rift actually has that too. You can save gearsets (/saveequip #) and then swap between them on a macro (/loadequip #), and even pair it up with a spec swap (/role #) so you can swap specs/gear with a single click. It’s easily one of the best things and I wish more games would have that kind of functionality built in.

Estranged
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Estranged

@Greaterdivinity I’m just happy to have up to 15 armor skin slots. More than enough for me. Wish there was a closet to change stat gear sets, but I’ll take what I can get with the vanity closet. It is simple. Drop the armor into the appearance tab slot and it is over.

Estranged
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Estranged

50×100 will buy a sub token on the high end. 27×100 on the low end.
They can bite me, I’ll respec for free with SWTOR.

Greaterdivinity
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Greaterdivinity

Estranged Well, to a point. SWTOR’s system isn’t quite as robust as many other games and still features plenty of limitations. Adaptive gear is a great concept, but honestly I’d rather have something like the wardrobe system in Rift, which predates just about any other incarnation of a fully completely customizable wardrobe system I can think of.

Estranged
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Estranged

SWTOR figured that out a long time ago.
Wear whatever you want.