The Daily Grind: What were MMOs like back at their launch?

    
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I was reminded this week that Dungeons and Dragons Online is hitting its 10-year anniversary in 2016, which amazes me because I don’t think of this title as being that old.

In fact, I was there when DDO first launched, having been lured in by its promise of replicating the D&D experience with dungeon dives and a more thoughtful, calculated approach to gameplay than what had become the standard in the MMO industry. My first month involved running through the tutorial along that beach boardwalk and then starting to explore the city of Stormreach. Back at launch, you couldn’t even access the entire city until you overcame a certain slime-ridden sewer early on (if memory serves correctly).

I’m betting that you were present at one or more MMO launches back in the day. Today I’m opening up the floor for you to share your memories of what particular games were like on day one, so unearth those memories!

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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KevinLong1
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KevinLong1

DDO was much much harder at first launch.  The current weapon and armors you see now were even in game.  +5 Full Plate was flat out Godly.  There was little to know healing in the game you needed to gather items to trade in for healing wands.  I played a Cleric on Ghallanda (Ulfgaar) and was very good.  You had to grind to get to shrines…really needed teamwork to advance in a dungeon.  Solo play was almost unheard of.  You saved everything for trade in…and I mean everything.  No one had plat…you couldn’t get that kind of money.  
All that having being said they have made the game much much stronger and possible for the casual player.  The downside is we lost much of the guild togetherness that the game first had.  But its always evolving and changing and I feel it has always been for the better.  
For all you really old players…do you remember the Blind spell being the worst thing in game.  Wondering the streets hoping for a nice cleric :P

AldosAC
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AldosAC

MorpayneRADIO I completely agree.  There’s just something about the WAAAAGH! that makes me warm and fuzzy on the inside.

I miss that game…

AldosAC
Guest
AldosAC

thatchefdude DPandaren I’m going to guess you never saw Anarchy Online’s launch then.  You want an example of a train wreck, that’d be a good place to look.

melissaheather
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melissaheather

malrats Agreed.  I dream of an MMO so good I can uninstall the others :)

melissaheather
Guest
melissaheather

I can remember lots of buggy game launches.  Blizzard hasn’t ever had one clean launch that I remember, without crashes, bugs, and queues.
The most memorable launch for me though remains EverQuest 2.   The first scene on a sailing ship with tumultuous seas, an amazing graphic rendering that screamed YOU ARE TAKING A QUANTUM LEAP IN GRAPHICS!  THIS IS WHAT NEXT GEN LOOKS LIKE!

The word around the campfire back then was that WoW’s friendlier system requirements were what helped it eclipse EQ2.   They came out at about same time, and people argued over “cartooniverse (WoW)” or “more photoreal (EQ2)”.    I’ll always land on the photoreal side, hence my interest in BD is greater than BaS.

TheDynamis
Guest
TheDynamis

agemyth Armsbend To be honest with you, it won’t be until we experience a new format that we will get that feeling again. I am expecting to get a bit of it in the first Oculus rift MMO. I hope it lives up to the hype!

housemaster
Guest
housemaster

Darkfall 1 launch was awesome because there were no exploiters and like 10k players on 1 server. Massive 500 / 500 fights and a lot to see.

incoherentian
Guest
incoherentian

Saerain I played SWG with a Geforce256 after my first/last Radeon died, and it still worked reasonably enough. That card was well, well, well below mid-tier hardware at the game’s launch, so I’m really surprised you had problems with it!

MorpayneRADIO
Guest
MorpayneRADIO

Your post reads almost exactly my experience except instead of need for speed it was Diablo 1.
Don’t worry, we’ll find something “soon”.

MorpayneRADIO
Guest
MorpayneRADIO

I had forgotten how much I enjoyed WAR. This is just my opinion, but I feel like nobody does orks like that franchise.
ORK ORK!!