The Daily Grind: What were MMOs like back at their launch?

    
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I was reminded this week that Dungeons and Dragons Online is hitting its 10-year anniversary in 2016, which amazes me because I don’t think of this title as being that old.

In fact, I was there when DDO first launched, having been lured in by its promise of replicating the D&D experience with dungeon dives and a more thoughtful, calculated approach to gameplay than what had become the standard in the MMO industry. My first month involved running through the tutorial along that beach boardwalk and then starting to explore the city of Stormreach. Back at launch, you couldn’t even access the entire city until you overcame a certain slime-ridden sewer early on (if memory serves correctly).

I’m betting that you were present at one or more MMO launches back in the day. Today I’m opening up the floor for you to share your memories of what particular games were like on day one, so unearth those memories!

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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