Final Fantasy XIV is resuming Mac clients sales on February 23rd

    
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Let's not have a repeat of the last time.
When Final Fantasy XIV launched its first expansion in the middle of last year, it also meant the launch of the game’s Mac client. Sadly, that didn’t work out nearly as well as the expansion launch; the client suffered from severe technical issues, so sales were discontinued and refunds were offered to those who had purchased the game. It’s taken about eight months, but players using more fruit-based operating systems can look forward to the client sales resuming on February 23rd.

Part and parcel with this change is the end of any refunds for the Mac client for those who purchased it and found its performance unsatisfactory. Refunds will be offered until February 21st, so it’s important to double-check the system requirements listed to make sure that your machine can run the client properly if you’re on the fence about requesting a refund. For those who are already playing the game on either PC or PlayStation, the biggest news is the usual update procedure for tomestones in the next patch.

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Grimmtooth
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Grimmtooth

I’m going to hurt my shoulder paying myself on the back & saying ….
CALLED IT!!
(In the comments of the predictions for next year column in December of 2015)
I would happy dance but I don’t meet the system requirements on my current system.

Dystopiq
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Dystopiq

So they didn’t do anything but change the system requirements? I’m confused.

Leilonii
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Leilonii

“but players using more fruit-based operating systems”

This is bad, very bad.

deekay_zero
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deekay_zero

osx is hard to optimize game performance for for a number of reasons even beyond the fact that apple doesn’t allow gpu vendors to give as game optimal drivers as on windows (and evne linux which linux has it’s own set of issues with game performance), even before considering that default model specs of most apple computers come with very low end GPUs, in particular iMACs and macbooks.

that being said, ffxiv’s zones/scenes aren’t very complex and aside from alot of flashy animations in crowded/group stuff isn’t too demanding in general so i’m sure they figured out something without cutting back on visuals too too much, notwithstanding what they’ve done on consoles with the game to make it run ok on those machines.