Nexon itself had predicted back in November that its Q4 revenues would drop, but the company says its Q4 revenues were up 7% year-over-year, exceeding outlook, “primarily driven by higher-than-expected sales from Dungeon&Fighter in China and the successful launch of HIT in Korea.” Net income for the quarter was 4.4 billion yen, below expectations.
2015 revenues were up 10% year-over-year; yearly operating income was up 37% year-over-year. Net income clocked in at 55.1 billion yen, up 88% year-over-year, partly thanks to its sale of its stake in NCsoft last year.
Nexon President Owen Mahoney attributes the results to both existing and upcoming titles. “Player retention and growth among our existing games was strong, and Nexon’s pipeline of new titles delivered impressive initial results. DomiNations surpassed 17 million total downloads worldwide and HIT immediately took first place for top-grossing app in Korea on Google Play and iOS App Store.”