RIFT will soon let you buy any of its 8,100 artifacts for credits

    
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Whether you call them shinies or sparklies, artifacts are a fun little diversion in RIFT that can pay off with special toys, mounts, and pets when sets are completed. When RIFT adds these collectibles to the Planestouched Wilds on February 17th, there will be over 8,100 artifacts in the game, making up a whopping 1,400 sets.

That’s not the only change coming this month, however. Trion Worlds announced yesterday that it will be adding the option to purchase artifacts on the cash shop for credits: “Completing all the sets is a huge undertaking, and we’ve recently planned a change that will help those long frustrated by those few empty holes in their collections. As of February 17th, 2016, collectors will be able to fill long-sought collection items with credits.”

Trion said that all 8,100 artifacts have been hand-placed by developers and should be reachable, although some are occasionally bugged.

Source: RIFT. Thanks to Greaterdivinity for the tip!
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Cyroselle
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Cyroselle

Zariarn Cyroselle hey, fair enough! And you’re right, there are indeed plenty more fish in the sea these days, aren’t there? You could even call it a glut at this point. :)

Dr_Sweers
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Dr_Sweers

LindaCarlson Dr_Sweers I can understand that.  There have been times in a game where I would have thrown a few $$ just to hurry things along.  I will say this though…I had an Ark server running for a few months.  I had spent quite a while building on the MOP server.  I had to gather all resources and build everything.  When I had my own server, I decided to take a shortcut here and there and simply grant myself the items or materials (I told myself I was still doing something if I created the object from the materials I gave to myself).  I had fun for a few days.  I  haven’t played Ark nearly as often as I had when I was on the MOP server.  It didn’t feel the same.  Maybe it’s not exactly the same but I do think I enjoyed the game more when I had to spend hours collecting or hours taming a dino rather than just typing in forcetame :)

Project54
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Project54

I read credits as in game cash. I was thinking as long they price them so as not to devalue getting them the traditional way sounds like a good QOL change.

Then I read the comments. I’m guessing ‘credits’ is the name of their real world currency? Thats…urggh.

Zariarn
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Zariarn

Cyroselle It may!  Or it may not!  Truthfully you and I don’t know how it affects the population.  People said F2P would drive players away from the game.  Quite the opposite happened.  I don’t listen to doomsayers.  They’re just as much a pest as gold spammers.  I’ve seen doomsayers before F2P, during F2P launch, and each expansion following.  I still login and enjoy the game and it’s players. 
Besides, all MMOs lose population over time.  WoW, EQ and EQ2, EVE, and all the greats have lost a lot of population over the course of their history.  The biggest losses haven’t come from major changes but from new games.  Newer, shiner games drive players away from their original homes.
Gone are the days where there are only 3-4 major MMOs to play.  Now there’s hundreds.  I have 15 on my pc alone.

Zariarn
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Zariarn

ZenDadaist SpaceOdyssey Zariarn    Most of RIFT’s artifacts on our server only go for about 1-2 plat.  Many are under 1 plat.  It’s hardly an investment that will hurt if it tumbles.  You have to consider most players aren’t going to buy artifacts for their reason I posted above.  The rewards are small and insignificant.  The only thing I can see players doing is buying ultra rare artifacts and placing them on the AH for a bazillion plat.  And they will probably sit on that AH cause no one really cares that much for small items.
Mountains out of molehills

Cyroselle
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Cyroselle

Wardrobe/Weapon Skin Whale here. If it’s thread, chain, plate or leather I’ll buy it, as long as I can buy it directly I’ll jump on it!
I /despise/ the notion of putting artifacts in the $hop.

Cyroselle
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Cyroselle

I just wish they’d stuck with that one awesome fun game with the fresh ideas, improved upon it, eventually moved engines or something rather than trying to become a multi game publisher.

Cyroselle
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Cyroselle

Agreed. I no longer play any Blizzard games, but I still follow their developments because I’m interested in the state of gaming as a whole.

Cyroselle
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Cyroselle

That depends. Artifacts used to simply be shinies, but now they’re also used like an ‘ore’ for Dreamcrafting. Is it cool if Trion straight up sells ingots, leather, herbs and cloth scraps? How does the player economy do in the meantime?

Cyroselle
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Cyroselle

I love my pay mobile games so damn much. Stuff like ‘The Room’ and ‘Monument Valley’. Sure they’re short, but they just scream quality, and there’s no preying on vulnerable folks with addictive behaviors, no smoke and no mirrors.