The Daily Grind: What makes an MMO old?

    
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Great old.

MMOs have a longer shelf life than other games do. We talked about this not so long ago, even, and you can see it when you think of the big online games out there. World of Warcraft is over a decade old, Star Wars: The Old Republic is four years old, Final Fantasy XIV is five years old, and League of Legends has been around for six years. I rarely see any of those titles brought up as “old” games, yet contemporary single-player titles are often listed as being “old” titles.

What’s even more amusing is that titles seem to age at different rates in matters of perception. I’ve seen people talking in World of Warcraft about how EverQuest II is an “old” title, despite the fact that the two games launched in the same month of the same year. Some titles just feel older or newer than others regardless of actual dates. So what do you think, dear readers? What makes a game move over the threshold from “new” or “contemporary” to “old”? Is it a matter of time, of active design, of communities, or some combination of all three?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Dope_Danny
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Dope_Danny

When you forget about it.

StClair
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StClair

wjowski
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wjowski

melissaheather wjowski bryanjturner Sorenthaz 
DAoC had animated water before EQ2 was even a thing.  Besides ‘next gen’ or not Everquest 2 was butt-ugly from an aesthetics standpoint.  Play-doh hair, plastic uncanny valley-esque faces, and stiff, unnatural animation.  There’s actually older, first and second generation MMOs that look better than EQ2.

Craywulf
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Craywulf

Any game that doesn’t strive to be relevant is old. Hence the reason why Everquest II feels old compared to Warcraft, which has a an upcoming expansion.

Cindy_Adorkly
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Cindy_Adorkly

EQII is a game that has aged very poorly. I remember when it launched the hype about it was that it was made for the future so it would supposedly scale great with age and only look more amazing as PC technology caught up. However this did not happen as foreseen as the tech went a different way then they were expecting. 

And damn those character models, that’s half the reason the game looks so old. They are just odd looking. Even as the textures are rendering to perfection now, they were never designed very well. No shadow or lighting upgrade will fix that. 

Other then looks, an MMO is getting older as the community shrinks and updates become less ambitious.

Cindy_Adorkly
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Cindy_Adorkly

C4de That’s what I was going to type!

C4de
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C4de

I would say that an MMO starts to get ‘old’ once it hits its first decade.

AGx
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AGx

When it comes to MMO’s, only players OF those games would defend it’s age or not refer to it as “old” when it clearly is. The same kind of principle applies to regular single player or multi-player games. You’ll be hard pressed to find a hardcore Halo fan who will admit that the original Halo’s shooting mechanics aren’t good anymore. Are they bad? Not necessarily but the series own sequels have antiquated the game-play but fans will continue to defend it.

Akufen
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Akufen

As soon as an MMO get’s over it’s new release hiccups (login queues, lag, etc) and it get’s harder to whine and complain about it, it is officially old in my book and I move on to something new to occupy my never-ending desire for discontentment.

Polyanna
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Polyanna

MMOs do not die of old age, only neglect.