Heroes of the Storm outlines existing and upcoming improvements to matchmaking

    
11
It's a match made in somewhere, who knows.

Blizzard wants Heroes of the Storm to be accessible to everyone. That can’t happen if your first match of the game sees you pitted against expert players who defeat you so thoroughly that your realistic input in the match ends after you choose your character. Thus, a number of changes have been made to the game’s matchmaking engine, which have resulted in notable improvements to the fairness of matches. But the team isn’t finished yet.

Further updates to matchmaking are planned, starting with a restriction against having multiple particularly complex heroes such as Abathur in a quick match. Queue times are also being looked at, although the developers are all right with the current length of queue times for quality matchups; any longer would be unacceptable. While further updates to matchmaking are still in the pipe, a balance patch has already come out to power down Li-Ming, Stitches, and Rehgar slightly, while Anub’arak is getting a bit of a survivability buff.

newest oldest most liked
Subscribe to:
BenesHacha
Guest
BenesHacha

I know they can’t but…I wish they would “fix” the client-side / server-side thing because getting disconnected from a match pretty much guarantees you can’t get back in until it’s all over currentlly.

Tizmah1
Guest
Tizmah1

HOTS is actually the only MOBA I’ve liked thus far.  That said, I’m not a big fan of the genre anyway.  Maybe it just means it is the most accessible one.

Digest
Guest
Digest

Heroes is the best in MOBA genre imho “without” talking about matchmaking system. That’s the core area of every MOBA out there. And their Matchmaking system is the worst. That’s why a lot of players returned or move-on to LoL, DotA2, and Smite. Specifically to casual players.

quark1020
Guest
quark1020

I think its great that they’re trying to group up players of equivalent skill with each other. My only concerned is about what they mean by limiting “complex” heroes. What do they mean by complex? Also, what is the problem with having several of them together?

MorpayneRADIO
Guest
MorpayneRADIO

You’re right about the mistakes, but in blizzards defense, the heroes themselves are the most fun and accessible in the genre IMHO. It’s what they do best, make things fun/easy.

MorpayneRADIO
Guest
MorpayneRADIO

It’s a vicious cycle of being paired with bads who drag you down with them with their idiotic mistakes, killing your mmr. Horrible cycle.

Armsbend
Guest
Armsbend

The game is noticeably bleeding out it needs it.

LordSolarMacharius
Guest
LordSolarMacharius

Greaterdivinity LordSolarMacharius There are varying degrees of success. No doubt, it’s making them money due to their tie-ins with their other franchises but not as much as their masters at Activision would like.

Greaterdivinity
Guest
Greaterdivinity

LordSolarMacharius I have no doubt the game is successful, but I’d be surprised if it was even competitive with Dota 2 in terms of global playerbase/revenue. Can’t imagine it’s even remotely close to League (because pretty much nothing is).

Greaterdivinity
Guest
Greaterdivinity

Anub’s buff to his shield at max level is the equivalent of 1.5 level 1 Abathur slaps : |