The Elder Scrolls Online adds new vanity pets for DLC owners

    
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Jackal off.

Owning the DLC for The Elder Scrolls Online already confers a benefit upon you, insofar as you have access to everything contained within that DLC. But the developers have decided to give players a little bit more for their ownership in the form of two new vanity pets. The Orsinium DLC offers an Echalette pet, while the Thieves’ Guild DLC provides a handsome jackal pup to follow you on your adventures.

Both of these new pets require achievements, but the achievements in question simply require you to walk into the areas added in the DLC; that unlocks the achievement and awards you the pet. Future DLC packs will include vanity pets from the outset. Good news for those who love vanity pets as well as those who thought that new areas and quests were great and all but severely lacking in ways to show the world that you owned the content no matter where you were standing.

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EmanonQQ
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EmanonQQ

DugFromTheEarth bryanjturner Lorthaen A Dad Supreme My wife loves to move with her mouse like in certain other games and despises WASD for movement. 
She reassigned her attack & block to other keys and her forward movement and, I think, autorun to her mouse buttons; it didn’t take more than a couple of minutes for setup.  Now, she gets to look around/aim and move with her mouse–all other interactions/combat and are keyboard based.  Don’t know how she does it, but she’s doesn’t miss a beat in combat.

thickenergy
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thickenergy

bryanjturner I use e-r-f-c-x as my 1-5 buttons and mouse button 3 as my ultimate button. I use my mouse button 4 for weapon swap and mouse button 5 for target lock.

Karl_Hungus
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Karl_Hungus

Bannex19 
Housing is coming actually. We don’t know how or when, but they’ve said it’s in the works.

Bannex19
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Bannex19

I get it. I still think they could do so much more. Instanced housing could be easy for them, their original plans for the justice system would’ve been great. They need more sandboxy systems but believe me I understand this will never be an open world sandbox like swg.
On a side note the Witchers combat got a lot more interesting when you bump the difficulty.

Karl_Hungus
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Karl_Hungus

Bannex19 
ESO’s combat is far more complex than the Witcher’s in my opinion. I overlook Witcher’s mind-numbingly easy combat because everything else about the game is great. If you’re expecting ESO to magically turn into a open-world sandbox like SWG, you might just want to uninstall now and save yourself the disappointment. ESO is a hybrid themepark with some sandbox elements.

Karl_Hungus
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Karl_Hungus

A Dad Supreme louiedog_ 
Yeah that’s what I did. I leveled up to the 50 with the base game’s content then went into Orsinium for vet ranks instead of doing another faction’s quests, which doesn’t interest me at all as an altoholic.

DugFromTheEarth
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DugFromTheEarth

bryanjturner Lorthaen A Dad Supreme Learning WASD (or any equivalent combo such as esdf or ijkl)  is something PC gamers should just break down and learn to use. (over mouse clicking). ESO also supports a game controller, which is a viable option.

I remember when I first started playing doom, and how awkward it was to move around using wasd. I was awful at it. But, like all things, mastery comes from doing.

The mouse is required to aim in this game, so it will never have click to move. Play and adapt. Thats the way of most gamers.

DugFromTheEarth
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DugFromTheEarth

Cujo H

Cujo H
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Cujo H

Oh my god, MMORPG pets are the worst thing. An annoying, badly animated, follower that does nothing.

bryanjturner
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bryanjturner

Lorthaen bryanjturner A Dad Supreme Not for me then.