Global Chat: What is Daybreak thinking with H1Z1?

    
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Daybreak’s announcement earlier this month that it will be splitting H1Z1 into two games triggered a flood of responses from the MMO blogging community, some pronouncing doom while others offering insight into what might be going on behind closed doors.

Healing the Masses considers the move part of an ongoing scam with the game and “abnormally idiotic.” The Ancient Gaming Noob predicts that Daybreak will further change at least one of these games’ names to avoid confusion. Inventory Full notes that splitting MMOs up into two or more games or parts is hardly new. Tyrannodorkus said that the different game modes probably warrant separate development but selling them as two titles is a “scummy move.” And Me vs. Myself and I finds himself confused, bewildered, and losing faith in Daybreak.

We’ve got more captivating discussion from the MMO blogosphere after the break, including a look at World of Warcraft’s impermanence, an exploration of Otherland, arguments over the holy trinity, and more!

Superior Realities: WoW — On change and impermanence

Change is a natural part of MMORPGs, but where’s the line between change that produces excitement and new challenge and change that creates an unstable environment for players? Tyler thinks that World of Warcraft has long since crossed over into the second category, and he’s got a rant brewing about it.

“Here’s what it boils down to: I can live with the current changes, even if I dislike some of them, but I have so little faith left in the game’s stability going forward that it’s hard to become invested in anything where WoW is concerned. It’s not the current round of overhauls that bothers me so much is it is the next one, and the one after that, and the one after that.”

Murf Versus: Your holy trinity is a crock

Murf throws down the gauntlet with this post, saying that the current state of the holy trinity is a corrupted perversion of the group balance that MMOs used to display.

“In a perfect world, I would love to have my Bards and Enchanters back, along with any MMORPG that wants a holy trinity that isn’t limited to just three roles. What that game would look like or when it will come into being, I do not know. I just know that the holy trinity we have today is a crock and I wouldn’t blame anyone for wanting it to be replaced altogether, even if I also think that person is completely wrong.”

Why I Game: Why are we even arguing about the holy trinity?

As a response to Murf’s post, Jeromai argues that the holy trinity doesn’t even really exist any more but that there are several more roles than just three that are being filled in modern MMOs.

“Bottom line, it goes back to ‘I don’t like or want to learn or play any other roles or combinations thereof. I just like this one and am not flexible or adaptable.’ So let’s just say it how it is. Holy trinity defenders are sticks-in-the-mud that want to feel special and want to force other people to roll around in the mud with them.”

Inventory Full: The hard road to Lambda Mall

Bhagpuss might be one of the very few gamers that you’ll encounter who is playing Otherland. What does he think of it so far? He’s not quite sure so far, as he’s trying to suss out the game’s virtues while struggling with its early access bugfest.

Otherland has…something,” he writes. “Not the vast, sprawling, overwhelming something-everything of Tad Williams’ monstrously huge trilogy on which it’s based, but at least a clear and present ambiance that reflects some of the strangeness of that setting.”

Through Wolfy’s Eyes: Multiple MMOing is OK

How many MMOs do you play in any given week? If it’s more than one or two, you might feel a little weird about it, as if you’re too flighty or indecisive. Buck up, then, as you have Wolfy as an ally. He penned a post in which he defends playing several online games at a time.

“This sounds like a lot of things on the surface — a person who just bunny-hops games, a person with more time on their hands than sense, a person who has the attention span of a mosquito. I get that, really. Honestly, though, I play these games errantly because I enjoy the option to be within any given universe at any given time.”

The Errant Penman: Understanding Revival

I’ve had a long-standing mental block with trying to wrap my head around what Revival is, other than a disassociated list of features. Reading this post by Isarii made me feel a little better about my confusion, because he also mentions difficulty trying to get a “firm grasp” on this upcoming sandbox.

“I suspect the culprit is that a lot of the information surrounding Revival is still fairly vague, allowing all of us plenty of freedom to make comparisons to other games that may prove wildly inaccurate once these systems are actually in place — a mistake that’s all too common among gamers in the pre-launch phase. So while my top-level overview may sound promising, don’t get too excited about it.”

Every day there are tons of terrific, insightful, and unusual articles posted across the MMO gaming blogosphere — and every day, Justin reads as many as he can. Global Chat is a sampling of noteworthy essays, rants, and guides from the past few weeks of MMO discourse.
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natecanbefound
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natecanbefound

yeah because a investment company will drop down to the game company they own and tell them how to develop their games which they’ve already been doing to micromanage them and spend even more money after they bought them, because higher ups at investment companies know game development, seems legit.

I can understand tinfoil hatism, with everqq next, but honestly h1z1, this was probably in the works for a while. give it up.

PizzaDoh
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PizzaDoh

I was hoping Smed was the main problem, turns out he wasn’t. There’s a thick vein of incompetence that runs deep into Daybreak.

deekay_zero
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deekay_zero

dragonherderx CloakingDonkey deekay_zero between this and your other reply to me that’s some effin hardcore mental gymnastics right there bro.

do you work for DBG or something? maybe a promotional partnership or something? because if this aint shilling idk what is.

chernabog
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chernabog

Splitting the game worked so well with Everquest Next, why WOULDN’T they replicate the grand success of that illustrious title?

Akami
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Akami

How hard is it to just say “we are still actively developing EQN, but have no additional info at this time”? Even a simple message like that engenders faith in the company, while not giving out any info, or making promises about the game.
I understand that you want to believe, but their actions thus far don’t engender any faith what so ever. Even Bree has said that she has reached out to them many times and said as much.
If they are still actively developing the game, there is zero reason to do what they are doing. Where as, if they have cancelled development…. There is every reason to do what they have done…
The simplest answer….

dragonherderx
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dragonherderx

CloakingDonkey deekay_zero I think splitting it going forward and giving owners that already bought it both games is a good idea ultimately. They can put dev teams to each game instead and let people that want to partake in the battle royale game mode only do that instead of having to buy or find tickets to get into it… I don’t think it is a show of why early access is a shit system, but rather why sometimes it actually turns out to be a decent system ultimately. 

Something to consider with the split is that h1z1 battle royale stuff prior to splitting the game required you find or purchase tickets where the game splitting does not require you to do those things and people that may prefer that game mode going forward can just purchase that game without purchasing tickets or waiting and finding them. I think H1Z1 is an example of early access working. They split the games because they saw this type of thing going on ultimately decided it was the better move and gave people that had already bought the game both of them. They handled it well and really didn’t rip anyone off and are actually diminishing future potential profits for those that would of bought tickets en mass for battle royale which may of equaled out to a larger profit.

dragonherderx
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dragonherderx

dLinden They are greedy because they pretty much split a  game up into two separate games that will eventually be free to play upon release? I’m happy they split them up going forward and can dedicate devs to one game or the other instead of trying to develop aspects of battle royale (king of the hill) stuff and make changes to the survival aspects based around that game mode.

The battle royale stuff is pretty much nothing to do with what h1z1 was originally intended to be so making it a seperate thing is good. Those that already own H1Z1 get both games and only those buying it new will need to buy both games if they even want to be doing both. Some people only want to play the survival game and some people only the battle royale game. The battle royale game also lets them not have to rely on the whole ticket system and people having to constantly find or buy tickets to partake in it that prefer to play that game mode… 

It is a wiser decision ultimately.

dragonherderx
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dragonherderx

deekay_zero dragonherderx ihatevnecks Akami Many people are trying to rile people up and say that the game is canceled left and right. They are not going to answer these questions until they are ready to do so and don’t need a bunch of idiots running around everywhere trying to put pressure on them to do shit before it is ready….

I’m sure there are reasons they are likely to remove these posts as frequent as they are and porn spam gets harder to moderate to be honest as it is going to be frequent left and right and will likely take far far more moderators than they have currently to crack down on it. It is likely replaced hard.

orionite
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orionite

stiqy Back in my Anarchy Online days, when running missions was the (only) thing you did, there was often a dedicated CC char around, like the Bureaucrat. More like a holy quaternity, but of course any given class could also dish damage. IMHO, Anarchy Online had some of the most interesting classes and class skills.

Lord Zorvan
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Lord Zorvan

Mysk Needs (More) Coffee, Probably DING! DING! DING! We have a WINNER!