SamuTale lets you explore a sandbox world as a samurai

    
56

“Boundaries” and “limitations” are not words that the makers of SamuTale like to incorporate into their design philosophy. This upcoming sandbox MMO seems to pride itself on breaking down traditional walls, including featuring a classless character system and full-loot PvP.

SamuTale puts players in the role of a samurai who can explore a colorful and seemingly charming little world while putting his or her stamp on it. The game accommodates both the adventurer and the homesteader, offering combat, farming, crafting, and housing.

The game has been in development since 2013 and is currently accepting alpha sign-ups. You can watch SamuTale’s most recent development video after the jump!

Source: SamuTale. Thanks to DeadlyAccurate for the tip!
Advertisement

No posts to display

newest oldest most liked
Subscribe to:
schlag sweetleaf
Guest
schlag sweetleaf
RagnarTheDrunk
Guest
RagnarTheDrunk

FacelessSavior
Nice job guys. I get the avatar, but we’ll split up all the ‘likes’
And what color Ferrari are you getting this time? I just ask because it was kind of weird that time we all got yellow.

FacelessSavior
Guest
FacelessSavior

@Hanthos I’m pretty sure we were all covered with the participation award. Like, I think that’s essentially what an award for participation…. means?

FacelessSavior
Guest
FacelessSavior

@Hanthos I’ll have to take your word for it. I can always find more enjoyable ways to waste time, than slumming around in a comment thread of a game that clearly had no intention of catering to my playstyle. So I wouldn’t know what goes on in comment thread for unapologetically pve games.

FacelessSavior
Guest
FacelessSavior

@Hanthos You really need that question answered? It’s the same reason you don’t see full Loot pvp Flagging options in pve theme park games, and that reason has nothing to do with my secret sociopathic desire to grief pve’ers, believe it or not.
Because tacking on a system like that would completely change or break so many systems and mechanics in the game, it would require altering the game far far beyond what it was intended to be (Refer to the addition of Trammel to UO). I don’t have time to list all the havoc it would cause, but as a quick example, how do you think the economy of a full loot pvp game would be affected by a populace of people who didn’t flag, and thus die way less, and never lose any of their gear? Most full loot ffa games also allow for dastardly things like kill-stealing and ninja looting as well, things that are shady, but give you real reasons to dislike and potentially have a fight, or even on going feud with others. It gives people the freedom to make a nice or mean decision, instead of having that decision forced on you. Add in the no pvp flag and those systems either have to be removed or drastically changed for the new existence of my absolute favorite player, the “I don’t flag for pvp so I can do or say whatever I want without fear of reprecussion” guy.
Why does every game have to be watered down to a casual, accessible mess,in an attempt to bleed every playstyle for the last dime they have?
Why can’t the compromise be that people who don’t want pvp mixed with there pve play pve games, and people who like the thrill of pve combined with pvp and looting play the games designed for them?

Hanthos
Guest
Hanthos

FacelessSavior  It’s no different really than the same things PvP oriented players do by voicing their perceived grievances in other threads. ;)

FacelessSavior
Guest
FacelessSavior

@Hanthos you expect to be heard about your displeasure of the entire scope of full loot pvp games… in a comments thread specifically for a full Loot pvp game? :P

Hanthos
Guest
Hanthos

MorpayneRADIO Hanthos  If you only knew the depths to which your attempted insult is wasted whilst reinforcing the belief many have concerning this type of personality issue…

Keep on keeping on. ;)

MorpayneRADIO
Guest
MorpayneRADIO

Hanthos

Hanthos
Guest
Hanthos

MorpayneRADIO Hanthos RagnarTheDrunk  And you’ve done so as well. Carry on…