Star Citizen promises larger server capacity, talks about procedural tech


Seventy-seven episodes in, you’d think that Chris Roberts and the Star Citizen community would run out of questions about the game. But it looks as though there is no bottom to this well, as another batch of 10 Q&As have been released this week.

So what’s on tap for this round of 10 for the Chairman? Roberts talks about increasing current server capacity, support for three monitors, different types of ship carriers, and how the game will be using procedural technology to generate massive play areas for the population.

We’ve got the half-hour episode for you after the break!

Source: YouTube
Previous articleCheck out footage of the Figureheads Online pre-open beta testing
Next articleDarkfall: Rise of Agon is now in development

No posts to display

oldest most liked
Inline Feedback
View all comments