Guild Wars 2’s Colin Johanson leaves ArenaNet; Mike O’Brien takes over as game director

Game director Colin Johanson has been with ArenaNet on Guild Wars 2 for quite some time now, but nothing lasts forever. New game director (and ArenaNet president) Mike O’Brien announced via Reddit that Johanson was leaving the company as a prelude to the game’s AMA:

The news is that I’m taking over as the game director of Guild Wars 2 for a while. Colin will be leaving us. Colin is a personal friend, leaving on good terms, and I wish him all the best.

O’Brien made it clear that he will eventually be hiring someone else to fill the role that Johanson has vacated, stating that it takes a lot of work to run a company and he’s unable to do both jobs forever. No word from Johanson yet regarding his own future trajectory or other career plans, although based on recent history it may involve Amazon.

Source: Reddit; thanks to everyone who sent this in!
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szspagna
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szspagna

tobascodagama kgptzac I liked the direction of Guild Wars 1. GW2 was a Farmville aberration that turned the game into a virtual casino of RNG and incentives via RNG manufactured scarcity and immense gold grinds to drive up gem to gold exchange.

So, yeah, not fond of the direction GW2 took shortly after release as it abandoned its guaranteed loot with token system in favor of RNG and most new armor/weapons being tied to RNG gamble boxes on the gem store that were turned into high cost gold items in the auction house.

The auction house should never be the best way to acquire items in a game, but in GW2 it’s all centered around the economy because the economy is the way they heavily monetize their game by creating great scarcity to drive up gold prices far beyond what normal gaming activities will give in profit so people are auction house barons or convert cash to gold.

Especially since dungeon tours for gold were murdered and the supposed fractal/raid taking their place in rewards was a total farce.

tobascodagama
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tobascodagama

kgptzac Well, did you like the original direction of the game? ‘Cause that was Colin as well. He’s been around since the beginning.

BringDaAmblamps
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BringDaAmblamps

Line with more hugs BringDaAmblamps BritoBruno Karl_Hungus SoMuchMass Mortam 
Normally, I would agree w/you, Line with more hugs.  You’re reasoning to relegating costumes to the cash shop as not a big deal because of lack of stats works in other MMOs.  However, for the many reasons a few posters have already stated, I believe your reasoning ignores the importance of costumes in GW2.

kgptzac
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kgptzac

Since I don’t like the direction this game has taken for the past year or two… this should come as a good news for me, no?

Restark
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Restark

Matso Lmao. “I don’t have a twitter, thats how you know its the real me”

ColdinT
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ColdinT

arktourosx Seriously. Maybe class devs are the most hated, but Karl is just lazy when it comes to design.  My poor thief…

Line with more hugs
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Line with more hugs

BringDaAmblamps BritoBruno Line with more hugs Karl_Hungus SoMuchMass Mortam
Outfits are outfits. Sure you get them in the cash shops, but not armor sets.
It was exactly the same in Guild Wars 1 more than a decade ago. Outfits in the cash shop, armors IG, new skills/classes as paid DLC.

If you’re surprised by that, well, that’s too bad that you did not make an informed purchase.

Line with more hugs
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Line with more hugs

BritoBruno Line with more hugs Mortam
But that has nothing to do with your amount of HP.
GW2’s raids work with skills. If you can avoid damage with timed skills, how is that a bad thing? That means that the challenge lies in the mechanics, not in the ever growing stats.

And no, you can’t beat the raid with 5 players. You can beat one boss in an unusual way. It can also be defeated with a full healer team (also the perfect proof against all that ” everyone is the same” garbage), in about 39 minutes.
It’s a terrible idea, but the mechanics can be toyed with instead of having a checklist of classes and dance moves to follow.

Veldan
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Veldan

BritoBruno I am a GW1 (meh should be GW not GW1)  fan and didn’t like GW2 much, but if we look at numbers, I think far more people play GW2. So there has to be a large chunk of players that prefers it over the original game.

Veldan
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Veldan

JeremiahWagner Same, how people enjoy GW2 combat is beyond me. I never could.