Pantheon hopes to ‘bring back the magic’ of classic MMOs ‘without the tedium’

Gamers Nexus has a timely video interview with Pantheon’s Brad McQuaid that might allay the fears of those watching the development of his old-school MMO.

“The main thing we want to bring back is a social game, a cooperative game, where players need each other, […] have time to make real friendships, [and] can really call the game a home,” McQuaid tells the interviewer, acknowledging the challenge of mixing newer gamers who are interested in co-op PvE play (but unaccustomed to it) and older gamers who miss old-school play but lack time for excesses.

“A lot of the needless repetition, too much grinding, sitting there for hours working on your factions… and we’re trying to keep the sessions shorter,” he explains. “We’re targeting around a two-hour session so that a person can still log on with his friends, play a couple of hours, and have a sense of accomplishment. […] And it doesn’t have to be a six-, eight-, ten-hour crazy session because it’s just not really compatible with people’s lives anymore. […] If we can bring back that magic without the tedium or the excessive time or the excessive grind, I think that’s the way to go.”

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dmdrew
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dmdrew

JulieLalonde dmdrew Oh nice. I was on Terris-Thule. Just reading your comments have brought back so many memories, haha. Boy do I miss that game. Was your main a cleric?

JulieLalonde
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JulieLalonde

dmdrew  I was on Saryrn!

dmdrew
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dmdrew

JulieLalonde disUserNameTake couldn’t agree more, Julie -_-  what EQ server were you on?

OldSchool101
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OldSchool101

Union Jack Great post. Couldn’t agree more

OldSchool101
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OldSchool101

disUserNameTake Wow, just wow, another GW2 post. Do you work for them and troll other games previews to push GW2?

OldSchool101
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OldSchool101

disUserNameTake Every post you make includes a GW2 mention. Fan Boi much? You cant compare every MMO ( I would call GW2 a Massively Single Player Online Game) to GW2.

OldSchool101
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OldSchool101

Denice J Cook U MAD BRO ?

OldSchool101
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OldSchool101

disUserNameTake How old are you? 16? Vocal players? We older crowd haven’t had a chess game of an MMO release for eons! I enjoy thoughtful grouped content. I despise A.D.D. twitch based combat. Call me old fashioned but I am grateful to Brad and team at VR for giving us critical thinker crowd of gamers an MMO to call home.

Hanthos
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Hanthos

GreyHostGC Hanthos Greaterdivinity  Character Stat and Attributes.You had much greater control over how your characters stat’s advanced and you gained level. Points weren’t automatically put in areas like most games are these days. You had a say in the process.

The crafting system. The crafting system was a mini-game that required the player to actually participate in rather than point, click and walk away. Choices had to be made at every step of the process to create an item and added some uniqueness to it. Overall, the crafting system was the most involved that I’ve ever played in an mmo and was quite deep. It was not something that one could master quickly. I would recommend googling Vanguard Crafting and maybe watch one of the fan videos posted.

Diplomacy. Hated by some, loved by many. Diplomacy was a mini-game that played like a CCG that had it’s own series of questlines and rewards. It also allowed you to influence the civics within cities and create crafting buffs for all players that were crafting within that city. In later dungeons, having a higher level Diplomat was a necessity to proceed. It was just another mechanic that tried to allow a themepark to begin bridging the gap to being more sandboxy as there were multiple ways with which to interact with the game world beyond killing mobs.