H1Z1: King of the Kill issued a mea culpa to the community in a letter this past week, admitting that Daybreak has been rushing patches out the door without enough testing. The game’s producer promised that future builds will receive at least a week of internal QA testing before being pushed to the test servers. The downside of this move will be that the patch cadence will be slowed down.
“We were not very happy with our last update in particular,” Daybreak posted. “We broke too many things, and if I could go back I would have done things differently. Luckily, we can go forward and make improvements to our process for the future, but the biggest change to that process is proper testing.”
So what’s H1Z1 working on? Some of the improvements mentioned included limb damage, poison gas that isn’t as hard to see through, and shorter durations for flashbangs.