Guild Wars 2 is adjusting fractals, scribing, and the Alpine WvW borderlands

    
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Guild Wars 2 is adjusting fractals, scribing, and the Alpine WvW borderlands

ArenaNet’s Mike O’Brien appears to be continuing his shakeup of Guild Wars 2 with today’s forum post on the planned spring update. Pushing past the legendary weapon controversy, he outlines three of the big changes coming to the game.

First, fractal tiering is due for alteration, and some fractal-related achievements will be retired and replaced.

Second, scribing costs will be heavily revised and reduced:

“We’ll reduce material costs on recipes: for example the Basic Ink Set will no longer require a Simple Ink Set, and each Sandpaper recipe will now require less Sand. Reducing the demand for basic materials will reduce their prices. We’ll add significant new supplies of Resonating Slivers, so that they no longer serve as a barrier to scribes who don’t have a guild supporting them. And we’ll increase drop rates of certain other components.”

Finally, O’Brien says ANet is planning to bring back the Alpine borderlands by popular request — but it won’t happen in time for the quarterly release. “Instead we’ll launch the quarterly update with improvements to Desert, use that as an opportunity to get the community’s feedback on those changes, then we’ll swap to Alpine when it’s ready,” he explains. “Changing borderlands maps like this will disrupt matches in progress, but we think that making changes on live servers, where everyone can test, is worth the cost.”

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Kenny_
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Kenny_

I’m actually pretty intrigued by this – not exactly the action of what’s being done, but the speed at which the action is taking place and the matter-of-fact nature of the change. (‘Poll was done, and people preferred X over Y, so we’re giving them X’, which is quite different from previous years. I was there when CDI’s were conceived, and personally saw no real major changes made based off of those…and, I don’t even think the CDI’s are even a thing now)

Nate Woodard
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Nate Woodard

BritoBruno Karl_Hungus Sazri Esoteric Coyote When it launched Wiv Wiv was fun. Then people rushed to 80, got gear and broke Wiv Wiv. Anet tried to compensate with gear, etc, but it was too little too late. Now, it just needs a massive overhaul and the fact that they are putting in new maps and not fixing the core mechanics of Wiv Wiv means they’re not all to concerned with it. And yes, I call WvW wiv wiv.

Nate Woodard
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Nate Woodard

Wurst Eurovision LOL where are they really profiting though? Other than the expac, they’re not making a steady stream of money. If anything, their players are leaving or not playing and waiting on something to bring them back. Right now Anet is not offering that.

Nate Woodard
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Nate Woodard

And maybe then you’ll start listening to what people actually want, eh Mikey? I mean… this game is just not what it should be/could be. Please. For the love of the outstanding game that was GW”1″ please, make GW2 better! Redo. I’m down for one of those. I’d say a lot of other people are as well! That last bit is highly opinionated, but I don’t really see people saying they love the way the game is currently. 

Also, I’d like to reevaluate my opinion of Colin Johanson. The man did his job. He was the hype man. That’s all you can ask for in terms of hiring an employee. You want them to do their job and do it with efficiency. The fact that he left is testament to how much GW2 is not living up to the hype.  Please fix this Anet. Become the niche game that I loved above all other games!

Wandris
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Wandris

Karl_Hungus Esoteric Coyote They should make a 3rd map and have alpine, desert and one based on the next xpac. I would be surprised if that wasn’t their plan all along. The desert map seemed like it had potential, biggest problem was that  there were so few people actually playing it and that may be more of an issue with server population being more focused on PVE. As for public testing they have stated they consider the first 2 years of GW2 the test. What we have now is not going to change much, only be evolved slowly over time. New content will follow along the same lines, unless the feedback was so overwhelmingly bad they change their plans.

BritoBruno
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BritoBruno

Karl_Hungus Sazri Esoteric Coyote Biggest issue with DBL is how big and how counterintuitive is for fights. In its design is clearly a pve map. The events were bugged and crashing people, and they will try to better it, but the map itself is the issue.
They’ll bring Alpine back and well…WvW as i can see, is really being treated as the afterthought i always thought it was.

Random User
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Random User

Awesome!
Maybe right after this they will start giving a crap about classes. Maybe they will add new skills _regularly_ as promised in the first year and fix up all those useless skills. Maybe they will actually care about class balance soon and also make some changes to some skills between wvw, spvp and pve. Maybe they will get rid of Stealth and Condition Wars 2 in wvw and spvp. Maybe they will do tanking and healing right instead of the halfhearted junk roles they introduced in Heart of Thorns.
Oh wait, maybe not. I forgot that living world lemming content grinds for ugly shoulder pads and gloves are more important.

JamesCrow
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JamesCrow

they need to add more story content related to GW1 if they want me back.
i don’t mind to pay for well-done story expansion like we got in cantha & nightfall (gw1)

i really miss the felling of gw1
they had great story (prince rurik for example) and the skillsbuilds give you a time to think about what you taking with you.
for me, the secret world have more in common with gw1 than gw2 ever had.
maybe that why i played gw1 for 6 six, tsw for 3 and half years (still playing), and gw2 for maybe 3 month (doing the story and quite)

DugFromTheEarth
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DugFromTheEarth

zzzz….snort…..mmmmphhh….zzz.zz……. huh… what?

oh

/rollsbackover

Karl_Hungus
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Karl_Hungus

Sylzer Quincha Karl_Hungus 
Wow it’s an even bigger epic fail than I originally thought.