The crunch toward beta 1 continues for the Camelot Unchained staff this weekend. Last night CSE boss Mark Jacobs told followers that the team is working on lighting and rendering system bugs, the new character creation system, stats and damage states, item mass, performance, ballistae (video below), and crafted items.
Jacobs also emerged triumphant in the impromptu storytelling session he held at the request of backers Thursday night; the story revolved around Wagner’s Ring Cycle, or more specifically, Andvaranaut, the ring itself, and the ensuing new Becoming tale is included in the newsletter.
“Next week we’ll talk about how well the pieces have assembled, and what comes next,” he writes. “In the meantime, I’ll say that as of now, Ben says we have over 500 ability combinations in the build. They aren’t finished yet (of course), but they are getting there.”