RIFT’s Runeshaper is one of five souls in the $34.99 Ascended Soul Pack

    
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Shapely?

According to online research, “runeshaper” is not an actual recognized word. According to a leading professor at a New England liberal arts college, “runeshaper” means “get out of my office, who let you in here.” And according to RIFT, “runeshaper” means a ranged damage soul for the Cleric that’s coming with patch 3.6. Definitions are fun! Although it’s not terribly enlightening as to how shaping runes will deal ranged damage; perhaps you shape them into arrows.

Most joking aside, the Runeshaper is something of a hybrid DPS and support soul; the core of its damage rotation is applying seals to enemies which interact with other abilities to result in more overall damage. The soul can drop area effects like the Greater Rune of Mobility, slowing enemies who pass through the area while speeding up allies. Check out the preview if you’d like a spot of fiction all about runes and the shaping thereof.

Trion Worlds confirmed last night via Twitter that the Ascended Soul Pack will include five souls — Maelstrom, Frostkeeper, Runeshaper, Shadowborne and Warchanter — and run $34.99 US.

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Zariarn
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Zariarn

This is a great deal.

Zariarn
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Zariarn

Greaterdivinity Silverlock This is checkmate.  I applaud you but it probably lands on willful deaf ears.

Greaterdivinity
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Greaterdivinity

Valhalla Awaits What are you calling content, here? Because I generally determine content as something you can play, so mainly things like quests/dungeons/zones etc. Classes can fall under that, but again, those aren’t mandatory to play Rift and are cheaper than the price of a full expansion (though between both sets released with NT it’s now a bit more).
Or are you talking about purely cosmetic stuff like mounts/pets? Because even nowadays sub games are regularly adding that stuff into cash shops on top of box prices and subscriptions.

Valhalla Awaits
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Valhalla Awaits

Greaterdivinity Silverlock Pay less for individual piecemeal content than an expansion, or twenty times as much money for the entirety of the content that would have been in the expansion.

Wandris
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Wandris

hardy83 bauhau5 It is what the people wanted and I assume still do want. Monetization through cosmetics/vanity over P2W, subscriptions and so on. This was being asked for and discussed heavily prior to F2P going mainstream. I personally prefer spending my money on content and functional upgrades over vanity and never once has some other player getting a skin affected my play. Since it helps keep game development funded I sorta do love vanity pricing.

Greaterdivinity
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Greaterdivinity

Silverlock At launch, yeah. Now you don’t even need to do that for the base souls.
Then you had to pay for an EXPANSION to get new souls? Can you believe that!?
Then they made all the content in the game free! What the hell! Then they decided that since they weren’t charging for the expansion anymore, those who hadn’t purchased it would need to pay less money than the price of the expansion to unlock them. What the hell! And they released another, smaller, expansion for free but charged for some additional souls then, again for far cheaper than expansions normally cost.
HOW DARE TRION SELL OPTIONAL SOULS THAT ARE IN NO WAY REQUIRED TO PLAY THE GAME!

Silverlock
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Silverlock

I remember when all you had to do was a quest to get a new soul in Rift.

hardy83
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hardy83

bauhau5 Gotta love the price of vanity items in MMOs, even Rift, GW2 and many others. They all treat vanity stuff like “premium” items, rather than the impulse candy bar cheap items that they really are.

bauhau5
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bauhau5

Price seems reasonable. It’s only $10 more than a costume in BDO.