PlanetSide 2 hitbox hack gets called out, hotfixed by Daybreak

    
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When it comes to multiplayer shooters, issues like hitbox detection and size are always hot button topics for the community. But what if you could change everyone else’s hitboxes to make them so big that you couldn’t miss?

A relatively simple hack for PlanetSide 2 that allowed cheaters to greatly enlarge enemies’ hitboxes was called out rather publicly this past week. In his exposé video, the author notes how modifying a simple text file could result in a large, full-body hitbox, allowing griefers to rack up easy kills on other players. Apparently this security flaw had been available and exploited for a while.

Daybreak responded to the situation yesterday by announcing a hotfix: “We have finished preparing an initial fix that’s going out momentarily. We’re in the process of wrapping up a more robust fix that should be ready to go out later this evening or tomorrow. We expect the fix that goes out later to completely nip this in the bud. To be clear, we don’t take this lightly. We all know how hacking can not only ruin someone’s session, but can destroy a game. If you see shit like this happening, please let us know.”

Source: Reddit #1, #2, #3. Thanks to Anon for the tip!
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Dan26
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Dan26

i just wish game devs would stop lieing. they may get found out about a hack. yet dont deal with the full issue. PS2 is way beyond saving. SOE is to money hungry to get rid of the hackers of all types. god mode, super speed aimbot and so many more ive whitnessed. im an early alpha tester of the game and the game is rubbish after the first few months of game release is when they slowly started to show up and no matter how much we tryed they let them grown and grow ( the hackers ) now there game almost nothing but hackers. ) not many legit players left.

agemyth
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agemyth

Valhalla Awaits agemyth tobascodagama I fully understand what he is saying. He gave me his anecdotal experience with PS2 hackers, and in return I shared my experience.
Neither experience can be substantiated as anything more than merely two different experiences with the same game.
Rust has or had used three different layers of Anti-Cheat software, VAC, CheatPunch, and Easy Anti-Cheat, but I have still seen players find ways to use absurdly powerful cheats where they are capable of doing all the things you can imagine someone might want to do in a first-person survival game.
You cannot “fix” hacks. You just respond as well as you can to new vulnerabilities as they are found.

Valhalla Awaits
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Valhalla Awaits

agemyth tobascodagama What he’s saying is that PS2 is basically the pinnacle of hack/exploit
riddled fps games. And he’s quite accurate, I’ve encountered more
obvious hack use in PS2 than I have in almost any other game I’ve ever
played. (And I’m talking OBVIOUS AS HELL hack use, like players moving
at mach 5, through walls.) The only other game that has come close to
PS2 hack abuse levels was Heroes and Generals, which is a WW2 fps with
absolutely zero anti-hack measures.

Samizdat
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Samizdat

Midgetsnowman Samizdat agemyth You could be right, but I always see an overwhelmingly negative sentiment in comments sections on sites like these. More often than not, it seems like people come to places like this to gripe rather than discuss or celebrate.

Midgetsnowman
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Midgetsnowman

Samizdat agemyth because as we all know, all games have a massive silent majority who love the game, see zero flaws, and dont care at all about the integrity of the game’s fun.

It couldnt possibly be that people who complain about a game like it too in any way.

agemyth
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agemyth

Samizdat agemyth I have a sickness. I am at home and off work for the day, yet still reading comments and posting responses.

agemyth
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agemyth

tobascodagama agemyth I’ve played at least 60 hrs of PS2 over the long life of the game which is not much, but certainly more than most others as it is F2P. Basically all of these First/Third person survival games which devolve into shooters at the end of the day have all sorts of amazing hack potential and some of it I have experienced first-hand.
Looking at Steam’s current most played games I cannot think of any of those games that have a competitive aspect that people don’t hack in some mild and some extreme ways.
My anecdotal experience in my time dabbling in PS2 I never noticed anyone using hacks in any noticeable way. I know they are out there though.

yukonsam01
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yukonsam01

Forgive me for a minor quibble… but the author sort of conflated “cheater” and “griefer”. There’s a fair degree of overlap, but it is entirely possible to cheat extensively without griefing, and to grief quite effectively without cheating.

If I’ve ever been griefed in PS2, I didn’t notice. I never noticed much cheating, either, but I haven’t played in some time.

Samizdat
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Samizdat

agemyth “If it is even possible for some of these commenters to feel love for any game that is…”

Not really. The people who actually enjoy games are off playing them instead of commenting here. Too bad I’m stuck at work or I would be too.

tobascodagama
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tobascodagama

agemyth Either you’ve never played PS2 or you’ve never played any other online FPS.

Yes, every game has hacks of some variety. But PS2 really is uniquely bad on this front. A lot of it comes down to necessary design decisions to allow good-enough performance at the scale of battles that PS2 wants to have… But it’s still a lot worse than other games.

Just to take one example, I haven’t seen “lag wizardry” actually work in a major FPS since the CS 1.6 days. But it works in PS2.