Elite: Dangerous’ Engineers tweaks starports, map filtering, and POIs

    
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As promised, Frontier has published the first of its Elite: Dangerous Countdown to Beta newsletters, each intended to flesh out its plans for the Engineers patch, which had been delayed back in March but is now on track for a beta launch in early May.

Engineers will bring a big overhaul to starports in the game to coordinate with the weapons and modules changes. “All Starports in both 2.1 and 1.6 have revamped Outfitting screens, improving the process of buying and fitting new items to your ships and offering an easier route to further, as yet unannounced, module additions,” writes Frontier. “This extensive overhaul provides module filtering and easier access to relevant data on the Starport services screens for the busy Commander [and preserves] the ability to drill to the deepest level of statistics for all weapons and modules.” VR will be accommodated as well.

Players should also expect an improved galaxy map with state filtering, new classes of large and huge weapons, a “vast number of fixes and changes” for NPC AI, and new types of POIs and planetary surface encounters.

Source: Official newsletter. Thanks, Cotic!
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Defector1980
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Defector1980

yay, bring it on. Looking forward to having huge hardpoint options beyond plasma accelerators and cannons.

PhoenixDfire
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PhoenixDfire

Nordavind It’s the police vipers crashing into you at high speed and then fining you for going to fast which gets me. (Apparently fixed in 2.1 but we’ll wait and see)

PhoenixDfire
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PhoenixDfire

Been going some POI missions on the Planetary Surfaces Lately and was pleasantly surprised (Now that they’re removed the broken ones) but it’s made me realise I need a new Graphics Card.

Tongle
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Tongle

*girly screams* can’t wait.

Nordavind
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Nordavind

Wandris Nordavind No, I had that happen to me back in February.

Damonvile
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Damonvile

Nordavind Why should only players do dick moves like that ? :P

Wandris
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Wandris

Nordavind I had to check to be sure but they did fix it around a year ago. As long as you don’t have the ship targeted and you don’t do a significant amount of damage you do not get a bounty anymore for accidental fire.

Nordavind
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Nordavind

…a “vast number of fixes and changes” for NPC AI, and new types of POIs and planetary surface encounters.
I wonder if one of those fixes to NPC/AI is the “Hey, let me fly into your line of fire so you get flagged as wanted and shot down by the law”.