Devilian preps megaserver tech, introduces the pet appearance system

    
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Doesn’t the term “megaserver” give you instant goosebumps and make you want to stand up and salute the world for having birthed something so inspirational? No? Well, it still sounds cool, like the final boss of a classic Nintendo game or something.

Whether it impresses you or not, megaserver technology is heading to Devilian in the near future. Trion Worlds put out a FAQ for the upcoming changes, saying that the tech should be online sometime in June. There will be one megaserver for North America and one for Europe, with most everything transferring over when the change happens. The studio did warn that login points will revert back to zero at that time and encouraged players to spend them before it happens.

Another improvement coming to the action-RPG is the introduction of the pet appearance system. As it sounds, this will allow you to reskin your pet, turning that unsightly bird into.. a werewolf? Well, your tastes aren’t everyone’s. See it in action after the jump!

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carson63000
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carson63000

teppic BalsBigBrother Microserver would be more than enough for this train-wreck of a game, I would think.

Lord Zorvan
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Lord Zorvan

Megaserver is just a marketing term for server merge.

Ket_Viliano
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Ket_Viliano

hardy83 A Dad Supreme  I completely agree with you. The use of separate servers is a design cop-out.
It is not hard to think of ways to engineer servers out of the design entirely. Allowing the players to select which server to log in to is something I had not thought of, as I was focused on removing sever visibility altogether.

/tips_hat

teppic
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teppic

BalsBigBrother I think it’s likely that the playbase is small enough to fit onto one normal server, but they’re calling it a megaserver rather than saying ‘we only need one’.

Kodimus
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Kodimus

As someone that hasn’t spent much time with this game, how is this different than the way Diablo III has been structured from the beginning?

hardy83
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hardy83

A Dad Supreme It can go both ways. At this point in time, servers being separated is a dated concept both technically and functionally. It just splits the playerbase, and the tech for data to flow to and from servers is better than ever.

so yeah, on one hand mergers can be a sign of a dwindling population, but on the other hand it could be the company trying to get rid of a barrier that honestly shouldn’t be there to begin with.

Servers should be invisible to players. Like in GW2 or Rift. I mean they can be there, but there should be nothing stopping you from either manually hopping around, or the game doing it for you.

teppic
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teppic

A Dad Supreme They’ve moving everyone on to the old Pentium II PC that sits in the corner of the office that currently runs the Defiance servers.

Kiwibirding
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Kiwibirding

All birds are beautiful. >:(

BalsBigBrother
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BalsBigBrother

Trying hard not to be cynical but one advantage from a Trion point of view is you don’t have to announce server mergers anymore if your population tanks

A Dad Supreme
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A Dad Supreme

I thought ‘megaserver’ after you launched was code for ‘playerbase is shriking/much smaller than we like’, not something ‘cool’.