Update: We’ve updated below with Carbine’s statement to Massively OP.
Donatelli had stepped down from his role as Product Director in February for health reasons; he was replaced by Chad Moore. Behrens was WildStar’s Design Director.
We have reached out to Carbine for clarification on whether these are voluntary departures or layoffs in the wake of last week’s NCsoft financial report, which was ominous for the game.
— Dapperdon (@DapperDonatelli) May 14, 2016
— Chris Behrens (@Terynax) May 15, 2016
On March 11, Carbine Studios conducted a reorganization and staff reduction. While almost all of the staff cuts were effective immediately, a handful of the people impacted were asked to remain at Carbine for a few additional weeks in order to complete key projects. Today, the Carbine team remains hard at work on a number of upcoming game and content updates for WildStar.