Crowfall says it’s retooling its ‘test cadence’

    
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Not the chess maneuver.

ArtCraft says it’s “shifting gears” and recalibrating Crowfall’s “test cadence.”

“Over the next few months, we are going to adjust our test cadence and gauge the impact on our development velocity,” says the studio in what is surely the most jargony sentence I’ve had to type this year. What they mean is that they are going to halt the current phase of multiple tests per week and focus on longer test cycles so that when the test server is “back online, [ArtCraft] will have more to show.”

As the year marches on, the studio says, it will switch over from testing to building, thereby speeding up development with an eye toward that soft launch it mentioned a few weeks back.

“This means you’ll start to see us stitching the pieces together. We want you playing in our first prototype of a campaign late this summer, having Eternal Kingdoms in the fall and getting most of the systems in place this year. Basically, we’re shifting into to high gear to bring the Crowfall vision you’ve backed to fruition. […] You’ve seen and played some Crowfall gameplay, but soon we’ll all be experiencing the beginning of Crowfall the MMORPG.”

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OdinValhalla
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OdinValhalla

Leilonii

Good post. I found the initial timeline for Crowfall to be suspect given what they were saying they wanted to do. I think part of it was marketing talk to get funding although I cant confirm that. In the end they have some really cool ideas in play and I hope they can bring them to market as there is absolutely a consumer base for the fuedlism guild model they have. 

I do hope they move to a more extended beta testing model, which sounds like this announcement moves toward it but yes the same handful of people telling you things are wonderful isnt often a precursor to success. Give me the cynics and the QQ any day as while it becomes tiring after a while, in development I want people ppointing at things and yelling loudly “THIS SUCKS FIX IT”

OdinValhalla
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OdinValhalla

This is a great example of why I went with CU over Crowfall. At CU there no fluff, Jacobs basically tells you they screwed something up and need to delay. 

Crowfall? LOL Coleman is a wordsmith anyway you can see it in their videos. I dont think there is anything malicious here and they overall want to get a good product out but retooling the test cadence is a symptom of a disconnected producer from potential customers. 

Good luck with it.

schlag sweetleaf
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schlag sweetleaf

Thou preparest an MMORPG before me in the presence of mine fellow MOP’ers: thou filleth my ears with bullsh*t; my finger-quoths runneth over…

schlag sweetleaf
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schlag sweetleaf

plynky12 “Hear,hear!”

Armsbend
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Armsbend

Archebius Or you could simply say nothing and make the goddamned thing.

Leilonii
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Leilonii

“Externally, this won’t look much different in terms of development itself; however, from a testing standpoint, it means the cycle will be more “bursts” of testing in which we’ll run a LOT of tests over a short period of time (1-2 weeks) to learn what we can as quickly as possible, and then we shut the test down and go back into heavy development (for 4-8 weeks).”

Aside from all the jargon jokes and doom and gloom, I think this is probably a good idea. Right now they’re doing frequent tests with small changes with a small pool of active testers and even smaller amount of actual feedback from the testers. I think if they have longer periods of testing they’ll be able to get more testers – people can find a test time that works for them, people won’t get burnt out and will actually play and get feedback, and they’ll have a larger amount of changes, and bigger changes, that will really make an impact so they can test properly. 

Hopefully this allows the game to not only move forward more quickly since ACE will have more time to freely develop without worrying about planning for tests, but I’m hoping that they’ll get better tested builds with better and more feedback. 

Right now I’m worried about not just the pace, but the direction since all they have is a handful of superfans giving them any feedback at all. So they’re moving at a slow pace with combat and class development and not getting a wide enough group of fans to tell them what they think. I just don’t want another Wildstar style issue with feedback. Things need to be done right and they need to not only have a wide variety of tester opinions, but be willing to listen and iterate on those opinions.

plynky12
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plynky12

Polyanna Extra points for not just posting that picture of Gary Cole. 
I’m very tired of this whole ‘picture as comment’ rut the internet has got itself into, so it’s genuinely refreshing to get actual words instead.

Leilonii
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Leilonii

209vaughn I’m not sure how I should feel about the fact that I understood all of that. :

Polyanna
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Polyanna

Yeah, if you could just put the new header on these articles from now on that would be greaaat.

Archebius
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Archebius

Armsbend See, and this is why they have to obfuscate the simple sentence of, “We’re shutting down the weekly tests, we’ll start testing again when we have more stuff to do.” To try to keep people from predicting doom and gloom.

Not that it always works. :p