Overwatch’s updated competitive play system will be ‘much more skill-based’

    
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With launch and meteoric success under its belt, Overwatch and its team are hard at work on the game’s next big update, which should arrive before the end of June. Blizzard Game Director Jeff Kaplan sat down for an interview about the patch and its star feature: the return of competitive play from beta.

According to Kaplan, Blizzard took the competitive play mode out to work on it some more (and apply that trademark polish). When competitive play returns, it will still feature progression but with some new and changed features, such as no safety net for losses and demotions.

“The new system, when we unveil it, I think you’ll see that it’s much more skill-based,” Kaplain said. “We’re going to have longer seasons — most likely, the seasons will be about three months and they will match the real-world seasons. They’ll probably actually last about two and a half months and then we’ll do like a week or two off.”

Kaplan also discussed the upcoming McCree nerf, the server tick rate, and cross-play between platforms.

Source: Eurogamer
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