Can a boss fight go beyond being an obstacle between me and my precious loot to actually be a fun experience? I think so, indeed. Every so often it seems like developers put in extra effort to create a boss encounter that is exhilarating from start to finish.
The other night I was fighting this giant toothy boss in RIFT when we got to a stage where we did a massive leap onto its shoulders to start smacking it about the head. It’s a small change, but it did turn the fight from a dull slapping of the giant’s shins to a grin-worthy experience.
What do you think?