As part of Google’s epic Daydream View announcements today, CCP revealed that it’s working on a sequel to EVE Gunjack called Gunjack 2: End of Shift, exclusively for the Daydream platform. Expect it in November, the official site says.
“Everyone fights in New Eden. Some fight for power. Others for money. But out here, on the fringes of space, most fight simply to see another day. Far from the comforts of civilization, the vast mining rig, Kubera, is your home. As a turret operator charged with destroying waves of attackers, you stand united with your crew mates in the defense of the rig. Experience an intense space shooter with slick motion controller integration. Strategically deploy your special weapons and activate your energy shield to survive the most dangerous situations. Immerse yourself in storytelling with cinematic cut-scenes featuring the Kubera’s crew. Enjoy endless replayability with new missions every day!”
VR VR VR. Just get it outta your system, then go watch the video.
— Gunjack (@EVEGunjack) October 4, 2016
4 October 2016 – London, UK – CCP Games today announced Gunjack 2: End of Shift, the sequel to the critically acclaimed and best-selling VR shooter Gunjack, which is currently available for Samsung Gear VR, Oculus Rift and HTC Vive VR platforms. Gunjack 2: End of Shift is created exclusively for Google’s Daydream mobile VR platform and will be released in November 2016.
Gunjack 2 is developed by CCP’s Shanghai studio which has quickly become world renowned as a leader in the creation of quality mobile VR experiences.
“We are extremely excited for the Daydream platform and what it means for VR” said Hilmar Veigar Pétursson, CEO of CCP. “Collaborating with Google and developing Gunjack 2 for their VR platform has been an amazing experience. We started a new chapter for CCP a year ago with the launch of our first VR title, and now the upcoming release of its sequel on the Daydream platform bears testament to our commitment to VR in gaming and entertainment.”
Gunjack 2: End of Shift seamlessly incorporates the Daydream controller as players use it to aim and shoot down swarms of enemies, strategically deploy their special weapons, and activate their energy shields to survive the most dangerous situations. The game will also include daily generated missions, ensuring endless replayability.
Presence and storytelling are also core to the new title and Gunjack 2: End of Shift leverages cinematic cut-scenes and voice acting to makes players feel, more than ever, fully immersed and engaged in the action and narrative of the game.
“Gunjack 2’s core gameplay is all about destroying masses of enemies, and Google’s Daydream controller allows us to make that experience even more natural and fun,” said Jean-Charles Gaudechon, executive producer of Gunjack 2: End of Shift. “In Gunjack 2, we’re pushing the limits of what a mobile VR game can be.”
In Gunjack 2: End of Shift players are transported to a heavy-duty mining rig in the Outer Ring of the EVE universe. Part ship and part station, the vast Kubera platform is home, far from the eyes and comforts of civilization.
Everyone fights in New Eden. Some fight for power. Others for money. But out here, on the fringes of space, most fight simply to see another day. As a turret operator charged with destroying waves of attackers, players stand united with their crew mates in defense of the rig.
These are not soldiers, but survivors, the scourge of would-be plunderers. With a formidable arsenal at their disposal, players will live the life of a Gunjack and protect the Kubera, its precious cargo and their crew, from bandits trying to blow the rig apart!