Neverwinter fixes ‘bug’ that allowed players to preview lockboxes, ragestorm ensues

    
0
Exploding AoE mine-person.
When it comes to lockboxes, enticing players to pay money for a random chance at goods has always been the hook behind this system. But when if players could shortcut the RNG and be given an advance look into a lockbox’s contents before deciding whether or not to pay to open it?

Believe it or not, this feature has been a part of Neverwinter’s dungeon bonus chests for a while, although Cryptic now says that it is a “bug” in need of some serious squashing. The team is preparing a fix for November 8th to eliminate this unwanted player precognition, and is implementing a confirmation dialogue to make sure that players don’t accidentally use their keys in an attempt to preview a box.

“Since this bug has been live for a long time and we believe that some players may have come to rely on this bug, we are providing advance notice of the change,” the studio said. “We are pleased to address this bug because it resolves an inequity between the minority of players who knew about it and the majority who did not.”

Cryptic also slightly lowered the cost of a five-pack of dungeon keys. The resulting community response to this change has not been enthusiastic, to put it lightly. The length of time that this system has worked in the game and the relative uselessness of the lockbox contents has set the community against the studio on this issue, with many demanding that the fix not go live next month.

Source: Official forums. Thanks Anon!
Advertisement
Previous articleWorld of Tanks and Warships get into the swing of Halloween
Next articleDark and Light shows off a small sampling of its creatures

No posts to display