Camelot Unchained is back to business as usual following the holiday break. Mark Jacobs reports that two tests are being performed this weekend with some of the game’s backers, with more tests planned for the future that should include a wider pool of players.
Jacobs ran down a list of all of the projects that the team is currently tackling, including work on structure destruction, item tech, art, crafting, and animation. There’s also some effort being put into guild features: “JB has been working on the underlying framework to hit our guild MVP feature set. The next step is to build a first-pass UI to expose those features to players. We’re excited about the progress on this, and hope to test it in the next few weeks!”
He wrapped up the relatively short (for Camelot Unchained, at least) newsletter with a peek at one of the game’s Places of Power, some animation poses, and the “crazy eyes” Luchorpans.