Star Trek Online designs nine new starship variants

    
23
Get out your abacus and your wallet, because Star Trek Online is getting ready to wow you with ship options and suck your funds dry to pay for them.

Cryptic announced that it is preparing nine versions of the Tier 6 Vesta Multimission Explorer. The variants break down into three types (science, tactical, and engineering) for each of the three factions (Klingon, Federation, and Romulan). Besides looking sharp, each ship will come with a set for a universal Lt. Commander or a temporal bridge officer, a unique console, and a starship trait, such as heavy tachyon mines.

You’ll have the choice to pay for them a la carte, in faction bundles, or a “super-bundle” containing all nine.

Advertisement

No posts to display

newest oldest most liked
Subscribe to:
Dani Reasor
Reader
Dani Reasor

A blog post detailing the ships’ stats is up now.

The KDF versions of the ships come with a new Gorn Heavy Fightet pet for the ship’s hangar bay, further patching the bald spots in the KDF’s arsenal by adding a tractor beam pet similar to the Federation’s runabout shuttles.

Reader
Melissa McDonald

Less ships, more 23rd century missions.
new spaceships =/= new content.

cactuarblue
Reader
Loyal Patron
Patreon Donor
cactuarblue

Missions have traditionally been free to everyone. The game can’t be financed on Lockbox Key sales alone, so what are you asking for exactly? I would expect paid missions to be VERY unpopular among the playerbase. Also, I don’t think the Ship designers are the same employees who build mission content anyway.

Reader
Alex Hurlbut

Right, they have different teams that handle different aspects of the game.

Reader
Alex Hurlbut

Holy Crap they actually made Klingon/Romulan versions of the MultiMission ship. And more science ships for K/R too. XD

Reader
Kickstarter Donor
ZenJitzu

My Romulans and Klingons can certainly use some science ships, but not thrilled about a $120 package price. The Vesta was a wonderful ship, though, and I only stopped using it once T6s came out. *weighs opportunity cost in Steam games vs. Star Trek geekiness*

Reader
ThreeSpeed

Hey if SC can do it…

Reader
Kickstarter Donor
NeoWolf

Sadly STO was selling Ship Bundles long before SC was a notion of an idea. On the upside at least they didn’t put them in a lockbox for a change :)

Reader
Kickstarter Donor
mysecretid

Of course, Star Trek Online is free to download and to play, so they do need to make money somewhere.

Store ships aren’t required to play, and if players can handle a long grind, there’s even a way to grind an in-game currency (dilithium) and exchange that for store currency on an in-game exchange which is set by player demand, not Cryptic.

Certain members of the Fleet I’m in do this two or three times a year, never paying real money for store ships.

I won’t defend the game against its sins, but I’m not convinced a desire for basic profitability as a business is one of them. :-)

Cheers,

Reader
Kickstarter Donor
mysecretid

I wasn’t impressed by the way the Tier 5 Vesta starships handled or performed when those were released. Hopefully, these will be better.

Reader
Patreon Donor
Kickstarter Donor
Loyal Patron
Stormwaltz

I still regularly fly my T5 Vesta as my main, so I can only imagine this is aimed at me.

Reader
Kickstarter Donor
Richard de Leon III

I never bought a vesta myself, it was released when I was on a long break from STO, and by the time i returned, T6s were just coming out. Everyone always said they were the best t5 ships esp after upgrading, able to compete with top end t6s. Im worried these new t6 versions will ‘encourage’ the purchase of the t5 versions much like the odysseys with their consoles.

Reader
Kickstarter Donor
Greaterdivinity

One day I’ll get around to figuring out the whole fleet system and work on replacing my old ships and shit.

I enjoy STO from a gameplay perspective, but can’t say I know the first thing about most of the mechanics/systems in the game (beyond the duty/admiralty and sorta R&D systems). Not sure if it’s due to the game doing a terrible job of teaching players or if I just missed whatever in-game tutorials they have. But oh well, it’s still quite enjoyable as a super-mega-ultra scrub. Maybe once I’ve managed to catch up with the story and the like (and hit cap, halfway through 59 I think!) I’ll have to look up some guides and shit.

Reader
Dirty Ape

I just restarted and I’m in the same boat, except that I don’t even really understand the admiralty or R&D systems either. For now I’m just mining dilithium and doing the anniversary event for whatever free ship they are giving out. I’ll just figure out the other stuff later.

Dani Reasor
Reader
Dani Reasor

Both systems are pretty straightforward, once you fiddle with them enough to figure out how to navigate their user interfaces. R&D is a variant on Doff assignments, using Doffs to make gear, and Admiralty is a Doff assignment variant that uses the ships you’ve collected.

Reader
Patreon Donor
Loyal Patron
TheDonDude

Beyond the lure of collectibles, is there any reason in STO to have a ton of ships?

Reader
Kickstarter Donor
Richard de Leon III

The admiralty system(aka duty officer system with ships, aka precursor to the WoW garrison). Basically all the ships you own become your followers you spam out for missions. Good source of dilithium and credits. But if you think it was bad in WoD, its way way worse in STO. I can spend hours just sending ships out on all my alts in the game.

Reader
Patreon Donor
Kickstarter Donor
Loyal Patron
Stormwaltz

“Mastering” a T6 ship (by doing a lot of content with them) unlocks special abilities for your captain. Often they’re boosts to existing skills (Cannon Scatter Volley lasts X more seconds), sometimes they’re entirely new (using heals on yourself also heals all hanger pets within X radius).

Most store ships come with Consoles that can be fit to unlock special abilities on a particular ship. Most often these are locked to the type of ship the console came with. Occasionally they do “gear sets.” For example, I accidentally got a set of equipment from three different ships that allows me to use “Battle Cloak” – an ability normally limited to Romulans – on my Federation escort.

Reader
Kickstarter Donor
mysecretid

While Stormwaltz is correct that there are various “perks” offered with certain ships, those are simply incentives to encourage players to buy — you don’t actually need any of these things to be viable as a player, or to have a good time in game. Yeah, they’ll help, but it’s not like you’re worthless if you don’t have them.

STO is not a hardcore gear/build game like some others; some players do enjoy min/maxing their ships, sure, but it’s neither required nor expected by most players. Play with your brain switched on, and you’re good.

Cheers,

Reader
Castagere Shaikura

The whales in this game spend a lot of money on ships.

Reader
Kickstarter Donor
Richard de Leon III

oh you have got to be kidding me….my wallet still hasnt recovered from the last few lockboxes and nebula package >.<

Reader
Kickstarter Donor
Richard de Leon III

The fact that they have rommie and klingon versions is enough for me to purchase this package. Guess I’ll have to work overtime this month.

JonBuck
Reader
JonBuck

I know what you mean. I bought the T5U Vesta trio months ago, but it’s the KLG and ROM additions that I’ll buy for. The Romulan ships look like they have some Vulcan influence with that ring.