Star Citizen’s Around the Verse on the ship pipeline and ‘dead body tech’

    
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This week’s Star Citizen Around the Verse episode heralds the game’s 2.6.1 update, which has gone live for the hand-picked special test crew of the Evocati. Following a brief check-in with the Austin studio, the video’s highlight is an in-depth feature on the ship pipeline, so start at 06m20s if you’re dying to learn about how the game’s zillions of ships are rolled out.

Speaking of dying! This ATV includes a tease for “dead body tech,” which is too amusing not to note. CG Supervisor Forrest Stephan explains: “A big part of the build up for 3.0, corpses are part of the set dressing. You know in the wrecks, the abandoned ships and we wanted a way to use our loadouts, our current characters instead of placing these temporary props so we developed a system to use a physics based approach to having designers place these dead bodies everywhere.”

Festive. The whole episode, including bodies fallin’ from the sky set to very solemn music, is below!

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Joe Blobers

Nice and informative. It is true that CIG did already show in the past ships pipeline but this one is a much more robust and complete description of the all process. And for those shooting 3.0 or SQ42, it will come when ready. 4 months or 8 months late does not mean anything in game development.

Backers are looking for quality. We already have several modules to test CIG tech. Arena Commander, Star marine and Persistent Universe.
Does it make a game right now? No. Does it help to iron out bugs and tech? Yes Kickstarter project are not for everyone.

Star Citizen 3.0 (a major patch adding seamless space/planet landing and much more) will come in 2017. I do not know the date… and I do not care. Some expect SQ42 by the end of 2017. We could have a good surprise or have to wait another semester. More information are going to be shared before the next Citizencon.

In the meantime, I play ED and Mass Effect Andromeda when available.

Godnaz
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Godnaz

Nice format. Glad to see they have finally nailed down pipeline efficiency. Now stop showing us fucking ships and get on with the actual game play for alpha 3.0 and S42..

deekay_plus
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deekay_plus

iirc they’ve shown off ship pipelines more than a few times now. >>

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Space Captain Zor

Another week, another lack of meat. They need to demo subsumption AI, character creation, a profession mission or two, and at least give a peek of that SQ42 vertical slice we shoulda seen 4 months ago.

deekay_plus
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deekay_plus

part of me is happy you’re willing to be more reasonable about the game now. part of me is worried you may become overly cynical and start hating it. don’t let that happen lol.

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Hanthos Taal

Looks like I missed the opening salvo’s, I’ll go make popcorn.

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mcsleaz

Yaaaaaaaawn.

deekay_plus
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deekay_plus

tl;dr: we think ragdolls up there with elevators for stuff our whales will be impressed by.