City of Titans shows off the creations of the Builder

    
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It's a blueprint. Albeit not very blue.

Making a city is hard work. This is true even if you’re working on City of Titans and your main focus is upon making a city which is sufficiently plausible as a superhero playground. The latest development post talks about how the team is making that task a bit more doable with the help of a Builder, a specialized tool that allows the team to quickly assemble buildings throughout the city to look hand-assembled rather than just making generic blank boxes.

Since the game’s city is in New England, laying out the streets correctly (i.e. according to insane logic from hundreds of years ago that subsequently got paved) and making sure the shape of everything looks right is already a time-consuming process. The game opts for the faster method of making the buildings by having a stock set of “building parts” which can be combined into a structure, which would normally still require a fair amount of time for a given modeler to turn those parts into a plausible building. However, the Builder can be fed information and simply produce a viable building in moments. Check out some video of building creation just below.

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Josh Whipkey

How is this supposed to garner interest or confidence in the product? It looks like some high school kid’s “concept” video he did in 3 afternoons with school counselor’s help.

“You can do it buddy!”

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NeoWolf

Crash Test Dummyman the worlds greatest hero :) falling off buildings since 2012′ clearly the star off the show and often undernoted. Buildings schmildings..don’t steal his limelight lol

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Utakata

I think their city should look something like this… >.>

Edit/PS: I think that’s Frank Gehry’s and Foster + Partners’ nightmarish redesign of the iconic Battersea Power Station in merry ole London for those who are curious. o.O

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AvelWorldCreator

Ok. Livefyre died. Supposedly I have a “profile” page here but I don’t see how to access or edit it.

But old cities often have five or may way intersections. I know San Antonio has its “Five Points” intersection. It’s a very old city.

Edit: Found it. This is an improvement in fact. Good job, Massively!

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silverlock

It’s not New England without some five way intersections.

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Nathaniel Downes

Or traffic circles

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Tobasco da Gama

Five-way intersection where each of the five ways has a traffic circle right before the intersection.

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Nathaniel Downes

I see you’ve been to Epping

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Tamanous

I haven’t followed all of the 5 or so CoH clones in the works. Which looks to be the best chance at a completed and good game?

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Bryan Correll

This one is probably the furthest along followed by Valiance Online, then the relatively recently announced Ship of Heroes. Heroes and Villains…….um….well they have some concept art. The most recently announced, Redside (which is villain based instead of hero) has a kickstarter going but not even any concept art. So far they have $145 pledged from a total of 3 backers.

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Tobasco da Gama

The pictured streets are way too sensible by New England standards, but I guess there need to be some concessions to gameplay.

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Legend Of Vinny T

I like to think that they’re throwing in features from other cities across America, because “two street grids at 45˚ angles to each other meeting awkwardly at a central road” is totally a Pittsburgh thing. (Hey, our downtown is built on a triangular landmass. What’s your excuse, Titan City?)

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Nathaniel Downes

You haven’t seen “The Maze” yet.