Project Gorgon teases the musical Bard skill


It’s an undeniable fact that Bards are flat-out awesome, and soon they’ll be bringing their musical magic to the alpha of Project Gorgon.

The dev team announced that the Bard skill is “on deck” for the next patch. Bards provide group support with their songs and thus are best used in teams. They can use their lutes or battle-horns to spin out short-term buffs, healing spells, activate ongoing songs, and even mesmerize foes. Using a song requires that the player stand still, so long distance abilities (such as Mentalism or Archery) are recommended for the class.

Apparently, unlocking the Bard skill will be “tricky,” so don’t expect to get it right from the start. Project Gorgon’s composer has designed music for Bards to sync up with combat music so that it wouldn’t clash but would compliment. Check out this sample!

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DnD 1st edition bard, as per Wikipedia

To become a bard, a human or half-elf had to begin with very high ability scores: Strength 15+, Wisdom 15+, Dexterity 15+ and Charisma 15+, Intelligence 12+ and Constitution 10+. These daunting requirements made bards one of the rarest character classes. Bards began the game as fighters, and after achieving 5th level (but before reaching 8th level), they had to change their class to that of thief, and after reaching 5th level as a thief (but before reaching 9th level), they had to change again, leaving off thieving and begin clerical studies as druids; but at this time they are actually bards and under druidical tutelage.

Don’t mess with bards.

Nick Smith

Woohoo! Looking forward to it!


Sweet! I’ve been waiting for this one for a while.

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Space Captain Zor

Mmm, yes. Quite.

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Tobasco da Gama

It is a truth universally acknowledged that an MMO in possession of fantasy trappings must be in want of a Bard class.