Sea of Thieves plans dynamic swordfighting that spans environments

    
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Ready to buckle some swashes? The latest Sea of Thieves dev vlog is all about putting swords in the hands of player pirates.

“We’re trying to capture the vision of exciting, dynamic, sword-meeting-sword combat, the kinda ting-ting-ting of the exchanges,” says Design Director Gregg Mayles. “We want players to be using all the different environments on the ship, jumping off a ship — the fight carries on the water or you’re up on a cliff and you knock someone over the edge and you jump down onto the beach after them and carry on the sword fight. It needs to be a flowing, living way of fighting.

There’s not a ton of gameplay, but you can catch a glimpse of the specific sword animations in-progress on the devs’ screens in the video tucked down below.

Source: YouTube
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