ESL Gaming is shutting down Guild Wars 2’s e-sports section

    
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ESL Gaming announced this afternoon that following two last e-sports cups next week, its Guild Wars 2 division will close.

“It’s the end of an era – sadly, the GW2 section of ESL will be closed as of next week,” the group writes. “From all of us here at ESLGW2, we thank you for the last few years.”

What exactly that means for the future of Guild Wars 2 e-sports on the whole is currently unclear. ESL has been partnered with ArenaNet to run its World Championship series for the last couple of years; in 2016, the prize pool reached $200,000.

Prior to his departure from the company last year, former Lead Developer Colin Johanson argued that e-sports programs are “extremely successful” and crucial to the growth of the game. “Rooting against programs like pro league is basically rooting against GW2 growing,” he told Reddit at the time.

We’ve reached out to the studio and PR for clarity and will update when we have it.

Source: ESL, Reddit. Cheers, Zander!
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Moirraine Campbell

Massively OP needs to do an expose on Guild Wars 2 and the manual manipulation thereof. If gaming magazines don’t start reporting abuses within the gaming management structure the game FAILS and the players are ABUSED.

WvW, the true end game, the real test of strategy and skills is being abused BY DEVS from within by manually changing scores.

What this does is force small servers into fights that are not only unwinnable, they are depressing and horrid to try to play in when one server is outmanned 3-1 or even 7-1.

PvP has been ignored enough, every game mode has problems and issues that the DEVS and the GMs (the latter will not relay any info to any DEVS, EVER) not only ignore, but they infract people for trying to tell the truth.

Guild Wars 2 GMs, the ‘customer service’ in email, lie to customers, forcing us to do testing but then the test show that it’s on the SERVER SIDE and the game can’t even complete a TRACEROUTE, the CUSTOMER IS BLAMED, THE CONNECTION TO THE SERVERS IS BLAMED AND THE CUSTOMER IS FORCED TO START ALL TESTS OVER AND TOLD IT IS THE FAULT OF THE CLIENT NOT THE SERVER.

There is MASSIVE abuse and ignorant management in Guild Wars 2 which is telling all players that we’re not important, we’re not intelligent when it comes to computers and networking and some of us are EXPERTS, as am I, and we are DISMISSED TO PUNISHED BY ANET FOR TELLING ANY TRUTH.

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Pedge Jameson

Good god they were still trying to push the esports thing? It’s so embarrassing.

To see grown young men walk into a stadium with matching team clothing as if about to bring their A-game, then sit in front of PC’s in the stadium and do shit like put on a carpal tunnel glove. :P

How long has Anet tried to push this esports thing with GW2, it was really getting silly.

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draugris

E-Sports was artificial for GW2 from the beginning to the end. No sponsors were interested,the events were financed by the Arenanet marketing budget and the scene was everytime extremely small. So you did see the same faces but in different teams at time. Arenanet implemented core features like spectator modes way too late. Unfortunately they did not pull the trigger earlier and so they wasted ressources on something nobody was interested at, just another example of how distracted Anet is from their own game.

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Pedge Jameson

That’s bad business practice to sponsor yourself, that’s like a rich NASCAR driver named Mike who couldn’t get sponsored with a bunch of logos on his car of “MIKE”.

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Frank White

I honestly don’t know how important e-sports is to the health and longevity of GW2, but I for one couldn’t care less, and I imagine lots of other players feel the same. I think quite a few players would be happy to see those development resources go to other areas of the game, and having e-sports taken out of the equation, or at least minimized, when it comes to class balancing would be icing on the cake for those folks. But I have no idea if the e-sports enthusiasts who play the game make up a significant player base or are only a very vocal minority. Maybe AN has the hard stats to show…?

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Dragon Whimsy

The problem to my mind is that while I personally find GW2 PvP fun in my own casual way, it’s just not fun to WATCH. I don’t think any MMO PvP is that fun to watch honestly. It’s impossible to follow what is happening. Especially in a tournament setting with announcers.

I think the stronghold mode was an effort to make it more watchable. Because there the announcers can talk about something other than pure combat. There’s something going on besides just taking control points. But the community didn’t embrace that game mode and I think at that moment the PvP e-sports community killed any hope it had to make GW2 PvP entertaining to watch.

I guess what I’m saying is pure combat in GW2 isn’t entertaining to watch and the conquest mode isn’t interesting enough to make up the slack.

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MassivelyMacD

Aaaaaaand … another Colin Johanson legacy has blown up.

Well, frees resources to focus on the things that need to be done urgently. In my book that would be WvW and more open-world PvE, the thing this game has really shined for me.

miol
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miol

Giving up on tournaments doesn’t exactly mean giving up on sPvP entirely.

The only ressources that got freed up are from the marketing team, so we’ll only see new types of marketing hail marys, like in Gem Store changes or community engagement stunts, for instance.

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Melissa McDonald

Well that is kind of a milestone. GW2 is a truly great game. When it came out, I actually dropped LOTRO for GW2 for about a year. I loved the Elementalist. But, a few things about it always bugged me a little. The 3D for example, seemed a bit “smoke and mirrors” to me. The 3D wasn’t ‘True’, the geometry and scale of it didn’t seem right, somehow. It was very pretty to look at. And for some odd reason they managed to capture all the main human facial types and features into something where you can create characters that actually look like someone. I always admired that about GW2. I’ve got a pic of my character and myself side by side and I can’t say I’ve ever made one that resembled me more in any game, even BDO or Second Life and their vastly more complex character builders didn’t equal.

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Skoryy

Salt, glorious salt. Anet missed the opportunity to deliver us salt golems for April Fool’s.

That said, just another nail in the coffin of trying to maintain PvP and PvE on the same MMORPG. To borrow from the wisdom of Ron Swanson, don’t half-ass two things. Whole-ass one thing. Hopefully Anet can start whole-assing PvE.

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Bryan Turner

I linked this article in a GW2 forum post and suggested that since they failed at escorts they might want to reinvest that money into developing an easier tier of raiding only to get banned, talk about salty sour grapes on ANets part.

miol
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miol

Come on, you’re the king of Anet salt here on MOP!
Don’t act surprised, if everyone doesn’t buy into your crusade!

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Bryan Turner

Remember I used to be one of their biggest White Knights in these parts.

miol
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miol

That’s not healthy either way!

miol
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miol

The most important part of Colin Johanson’s quote shouldn’t be cut out:

From a marketing standpoint, it (and the ESL weekly cups and WTS tournaments before it) has been extremely successful so far, among the most successful projects our marketing team has ever launched to grow our title in the history of the Guild Wars franchise >>>in return for the cost.<<<

It was the cheapest way, with only the marketing team involved!

But as many already said here, flash fires aren’t sustainable, as with time, the target audience will see the flaws very fast and recognize what it actually is >> only a prolonged ad campaign done by the marketing team!