So here’s how these kinds of MMO business model posts normally go down. We write that a game’s cash shop has received modifications, somebody on Reddit does the math and discovers players are being screwed, and the Twitterverse erupts with anger and “I am altering the deal, pray I don’t alter it any further” memes, and then a few days later, we publish the studio’s apology, and superficially it all dies down, but some people still bring it up in every single post for the next four years.
Not this time, though.
This week, Elite Dangerous, still bereft of its colon, made sweeping adjustments to its cash shop prices… for the better. Skin packs have dropped from about 7 to 4 bucks, while some skins are now priced at less than half of what they used to be. These are permanent changes, mind you, that players have long clamored for. And they’re not just for old stuff, either.
“These updated prices will reflect how similar items will priced be in future,” the studio says.