Secret World Legends dev stream showcases tutorial, character creation changes, and combat

With Secret World Legends in closed beta, many fans are unable to get in and see what is going on with the changes. For those without access, devs hosted a livestream today to show off a few features, such as a revamped character customization, a peek at the new tutorial, and some combat. There was also mention of the possibility of cross-faction cabals, but it isn’t for sure.

Character customization has added new faces, new hairstyles, and even added facial tattoos as well as beefing up the starter clothing selection. The tutorial, which is actually interwoven with the beginning cutscenes that veteran players will be familiar with, puts players in a graveyard and tosses them into combat and option much sooner than The Secret World did. Devs then demonstrated combat, showing some leeway in where they target reticle is as well as the overheating feature of elementalism. Game Director Romain Amiel emphasized that weapons have different levels of difficulty now (for example, the shotgun is more complicated than elementalism). See the combat for yourself and listen for other tidbits in the full video below.

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Lynsie Lukashin

Only preset faces? The character creator was way behind as it was. Is this 1998? I don’t want to be running around and see people with my exact same face. I don’t care if there are 40 presets to choose from (which it didn’t look like there were), this is a deal breaker for me. I could not care less if one of the faces clips with sunglasses. This is NOT a good trade off. I really hope this is fixed before launch. Character customization is one of the most interesting parts of an MMO. Would you only include preset clothing outfits and not allow people “combinations” for their clothes? Please, please fix this. Reboots should add to the game, not detract from it. A slight boost to graphics does not make up for the lazy route in facial customization.

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Cindy M

If I can’t recreate my character from the original TSW I will not play Legends.
:S

tsw2.png
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Ben Stone

I thought they were going to improve animations and combat feel? That still looks bad. I don’t see the relaunch getting much traction if combat is going to stay looking that bad.

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Oleg Chebeneev

What an ugly ass crosshair. Give me the dot, cheez

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Isarii

Yeah, I was pretty baffled by that crosshair. It’s so intrusively large. Real WTF design choice there.

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Gavan Menzies

Looks like some great improvement. Long time hardcore fans will find stuff to be to not be pleased with understandably. Though as I was only casual when playing The Secret World, I look forward to these changes and have excitement for when this releases. Hope they’ll make the needed bank to continually add meaningful content, like the earlier days of any mmo.

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Vunak

I was interested until I saw this.

django857
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django857

That limited ui hotbar crap is screaming coming to console soon.

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Emperor Caligula

Name taken, name taken, name taken, name taken, name taken, name taken, name taken, name taken, name taken, name taken, name taken, name taken, name taken, name taken, name taken, name taken, name taken, name taken, name taken, name taken….

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NovaScotiaCitizen

can I please just have a reticule that looks like this: ~~ ~~

thanks

velimirius
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velimirius

Love how half the stuff doesnt have shadow

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Nordavind

There are no shadows, only the filth. If you see a shadow, run. If you have a shadow, it’s too late.

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ogged451

Since they carefully avoided answering any questions regarding “reticule in group play” and “new content”, watching the show was a waste of an hour.
And giving out one beta key for 900 viewers … so generous.

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J. J. Sándor

Character creation got better lighting, which is good. It would be nice to be able to switch between different lighting modes, though.

And what’s with the naval mine haircut? Do people wear that in real life? ;)