Stardew Valley launches boxed console collector’s editions, still no sign of multiplayer

    
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Adorable retro sandbox Stardew Valley is releasing a boxed collector’s edition today. Expect the original game, plus a soundtrack disc (hey Justin), a guidebook, and a map. OK, the map part is pretty cool. Chucklefish’s posted price is $29.99 on both core consoles in North America, with rollouts across the global later this week.

The main reason we keep an eye on Stardew Valley is that it’s been planned for multiplayer for over a year now, but it’s taking foreeeeeever. It was meant to launch in October with the 1.1 patch but didn’t. In December, console launches came and went. In February, Stardew creator Eric Barone revealed the game will land on the Switch, and indeed the Switch will see multiplayer after PC and before the other consoles — but still not soon. The update won’t even be ready in time for summer, Chucklefish said at the time.

And so… we wait. Welp, here’s a new trailer to tide you over at least.

Source: Press release
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Lights and Music

Anyone have any idea how multiplayer is going to work? 2 players? 4?
Will you only be able to play if all people are online? Otherwise will you need to tend their farms if they are offline and you are playing? (i.e. does time advance without a full group being on)
Since time stops when you open a menu etc. how is that going to work?

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Vellik

I’m not exactly sure. I haven’t seen a lot of details. I actually thought that a nice feature to add when multiplayer comes out is for player characters to be able to marry each other in game, in case there are any couples that play together, and because why not?

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Lights and Music

I guess I just assumed each player would have their own farm area, but you’re totally right it could be several players sharing one farm (via marriage or w/e)