The Daily Grind: How many tries did it take you to get into your favorite MMOs?

    
53
Where the 'hood at.

I remember the first time I ever launched City of Heroes. I fired it up, made a character, started the early tutorial… got bored, rolled my eyes, sighed, and shut the game down. No, really. It actually wasn’t until my third go at the game that I really got into it, after several changes post-launch. And it’s not alone; while I talk about having played World of Warcraft right at launch, I actually stepped away from it for a while for a few months and only fell head-on into it for an unbroken period several months later.

Of course, as soon as I started playing Final Fantasy XI I was pretty well hooked, and my first go at Guild Wars got me into the game and committed to seeing it through. I was even one of the rare souls who stuck it out in Final Fantasy XIV before the relaunch. So sometimes the first try was what stuck for me… but sometimes it took a few goes before my favorite games actually hit home for me. So what about you? How many tries did it take you to get into your favorite MMOs? Which games just didn’t click for you until you were resubscribing for the second or third time, and which ones had you hooked right out of the gate?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
newest oldest most liked
Subscribe to:
Reader
Anstalt

I’ve never come back to an MMO that I didn’t enjoy straight out of the gate. I find it is pretty easy to evaluate an MMO and your ongoing enjoyment within the first 10-20 hours of gameplay. In that time, you’ll gain an understanding of quest design, class design, combat mechanics and a bit about community features.

I do tend to keep an eye on MMOs I didn’t enjoy to see if they ever get improved. For example, I liked nearly everything about ESO except the simplistic combat, 5 hours in I was bored with it, 20 hours in I couldn’t stand it any more. Sadly, it’s never been improved so I’ve never returned, but if it did then I would.

Weirdly though, I do come back to single player games. Deus Ex – Human Revolution is one that took me 4 attempts to really get into. That game took a long time for the story, upgrades and gameplay to start becoming meaningful and those first 4 or 5 hours just kinda sucked. But, on my 4th attempt, I stuck it out and then after a while, became hooked.

Reader
rafael12104

Hmm. There isn’t one game that I have left after evaluating and come back to later thinking better of it. Nah, not even one. But I do my homework and I take my time.

Rarely do I play a game I know nothing about even if new to me. And rarely do I bail before the starter area is complete at a minimum. I’m very particular about the games that I play though so I don’t even eval that many.

So, for me, the door once shut is shut for a long time. The only exception was FFXIV, but I think that game is an exception to many of the normal rules pertaining to reboots, reviews, and evals.

Reader
Bryan Correll

There isn’t one game that I have left after evaluating and come back to later thinking better of it. Nah, not even one. But I do my homework and I take my time

That’s pretty much the case for me. I may take breaks between major content releases and come back, but I’m unlikely to come back to a game I simply didn’t like. Not only are there other games, but there are plenty of other activities that can fill my free time. But then, I’m also not someone who plays everything that comes along (not even all the big releases.) If I don’t think I’ll like a particular game I’m probably not going to try it.
If I do start playing a game I’ll give it a fair chance to get me hooked. But not multiple chances.

Reader
Oleg Chebeneev

If its your favourite MMO, you most likely fell for it right away. Just like it was for me with WoW in 2004 and with TSW when I got in beta. If it took you many tries, you are lying to yourself saying its your favourite

Reader
Kickstarter Donor
Estranged

I tried leveling a Night Elf Priest in WoW for my first MMO adventure. It was terrible, with zero knowledge, so I quit. Just too squishy for a newbie.

Was peer pressured again and chose a Dwarf Warrior. Much better, also had a playing partner to show me the ropes. Have been hooked ever since.

SWTOR was an instant love for me in beta. Just more KOTOR.

Same for TSW, instant amazement.

MurderHobo
Reader
MurderHobo

I had a similar experience with EQ. My erudite necromancer lasted about as long as it took to fall off the cliff in the starting city. A friend insisted that I join him in Butcherblock and that a cleric was what was needed, and after that my experience was much easier (Though I traded falling off cliffs for staring at a spellbook).

It still took about a year for EQ to draw me in. I was a long-time MU* roleplayer and at the time I saw all of that 3D stuff as a poor replacement for the depth of interaction and immersion that I got from a pure text environment.

Reader
Kickstarter Donor
Estranged

I never played EQ, but it had a reputation for being dang difficult playing solo back at launch. MMO vets, we don’t think about how daunting these systems can be to a newbie.

Reader
Dug From The Earth

1 try for my favorites mmos.

If an mmorpg takes more than 1 try, then its basically failed to be a mmo worth playing imo. If I have to work and endure at trying to enjoy an mmo, its already lost the fight.

Reader
Daniel Miller

Ffxi since launch. I do try other mmos on occasion.

But no mmo ir offline game gas made a game where I could be something like a bkye mage. Master of all the beast world and info.

And no sch, twist and turn magic on its head. Oh yea and melee as a nage…. games supervold but has things no mmo has offered since.

Reader
Kickstarter Donor
Loyal Patron
Tobasco da Gama

It took me at least two tries to get into LOTRO.

The first try was a trial membership I got from a friend of a friend in ~2009. I enjoyed myself, but a combination of the Champion character I made ending up too squishy past level 15 or so and my unwillingness to pony up a sub fee made me put the game back down.

I created a new account after F2P because I couldn’t log in with my trial account for some reason or another. I didn’t get deeply into it at the time, for whatever reason, but I kept logging in occasionally.

Rise of Isengard is what finally pulled me in for good. My Captain had just made it to Moria when it was announced, and I pushed through to the then-65 level cap by the time it was out for good. Started pugging the instances, found a kinship, and that was that for the next couple of years. I hardly even took a break from that point until after I pretty much burned myself out on the game doing Player Council stuff.

Sixuality
Reader
Patreon Donor
Loyal Patron
Sixuality

Twice for LOTRO. The first time around it felt like a not very good looking WoW clone where every NPC was a bland peasant, and I didn’t even get as far as Bree. On my second run many months later I stuck with it longer, and once I was walking in the Old Forest, the Barrow Downs and especially The Shire I was hooked.

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
johnwillo

WoW grabbed me, hard, with the original pre-release trailer. Plus Mac compatibility, which was huge for me before Apple introduced Boot Camp on Intel Macs to run Windows.

I couldn’t get into ESO until I played Skyrim (yes, I was about five years late to that party), then I was able to dive into ESO.

SWTOR also got me from the beginning, not paling for me until I saw how shallow the first expansion was.

EVE… every few years I try, but it doesn’t suit my solo playstyle and profound cowardice.

LotRO… just can’t hold me, either. I want it to, I have a lifetime subscription. The first time I quit was because the graphics just turned me off. The rest of the times that I’ve returned, I’d just get bored leveling and drift off. Still trying, levelling a Beorning now.

mosselyn
Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
mosselyn

I either like it within the first hour or two of play, or I don’t like it at all. I’ve never warmed up to a game over a long period because I’ve found if it doesn’t hook me pretty quickly, it never hooks me at all.