Trion streamlines its Glyph launcher to decrease its memory footprint

    
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If you play one of Trion Worlds’ online games, then chances are very good that you also use Trion’s Glyph launcher on a daily basis. The studio said that it’s been evaluating the launcher after complaints that it was too much of a memory hog, and as a result, Trion has streamlined Glyph so that it doesn’t take up as big of a footprint when used.

Part of the solution was to drop browser functionality altogether, Trion said. Doing so has cut the program’s memory usage by as much as 75% in the studio’s tests.

“A great many of you mentioned the memory usage and CPU performance that Glyph was gobbling up,” Trion said. “While this won’t be the last time we assess and address this issue, we are excited to talk about the release of an update that frees up more of your computer’s resources so you can focus on crushing that 20-man raid, explore strange lands or bask in the glory of your fantastic creations.”

Source: Trion Worlds
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rafael12104
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rafael12104

Heh. Never have been a big fan of Glyph. Seems like I had to reinstall it every couple of days and there were issues with the installs the versions etc. Not to mention that as a front end it served no purpose for me.

But, less of a memory footprint is a good thing. So…

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teppic

Slow news day.

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squid

Are they still touting Glyph as the next Steam? Or it it just one of those shitty proprietary launchers that companies seem to love?

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Greaterdivinity

Nope, they abandoned it as a storefront long ago. That barely got outta the door before faceplanting, they barely had anything in terms of a third party library for sale.

It’s now just for launching their games, really. It’s not bad, as it’s a unified launcher (or discrete launcher per-game if you install through Steam) a la Blizzard launcher etc. Makes a hell of a lot of sense for any company running multiple live-service games to unify them to a single launcher if possible.

But it’s still pretty janky, last I used the proper Glyph launcher. Not being able to launch one game while another is updating is such an arbitrarily stupid limitation. This will be a nice changes, since there was never any reason for it to eat up as much system resources at it did, but it’s still a pretty mediocre launcher : /

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squid

That barely got outta the door before faceplanting, they barely had anything in terms of a third party library for sale.

Yeah, all I remember is A Bard’s Tale I/II/III. might have been one or two others, but it was really a pretty poor effort to copy/merge GOG and Steam.