Absolver demonstrates its flexible combat system, plans August 29 debut

    
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“Combat is your art. And mastering the medium is essential to becoming an Absolver.”

Multiplayer action RPG Absolver is putting great stock in its flexbile combat system, making it the be-all and end-all of your character’s purpose. To wit, the team posted a combat overview to show the three initial melee forms that can be learned and how players might choose to mix-and-match abilities to create their own unique fighting style.

The Forsaken style allows players to parry attacks, Windfall users avoid hits altogether, and the Kahlt Method allows for damage absorption. While fighting, players will move to one of four stances, in which there are different attacks available. By picking favorite attacks, players can slot them into a combat deck and create a sequence of moves for each of the stances.

See how the combat flows in the video below, and don’t miss the last couple of slides of the video, which confirm an August 29th launch on PC and PS4.

Source: Twitter. Thanks IgnisGray!
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Andy McAdams
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Andy McAdams

This looks oddly compelling to me. I wouldn’t expect it because I’m so Sandbox or bust latepy, but it just looks /sounds so cool

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Skardon

hmmm, can’t seem to get into games where characters have no faces (showing).

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Armsbend

I like the name of the game. I can’t say that often with new IPs.

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Life_Isnt_Just_Dank_Memes

I love everything about what’s going on with this game. The aesthetic is great. It has this vibe like it’s in the same world as “The Witness”. I love how layered the combat system is and that you can make your own style out of it. It reminds me of Tekken. King of Fighters, Virtua Fighter and DOA and that is awesome.

There are so many MMOs that revolve around combat but aren’t doing unique things with their combat. So many of them feel the same and for one to be made that is putting the focus on that and using fighting-game-like mechanics is extra fresh.

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Paragon Lost

I wanted to see how the UI looked but they never showed that. :(

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Herro Mongorian