Diablo III turns out to have lore, summarizable in a minute

    
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Confession time: I have spent an absurd amount of time in the Diablo universe over the years (ask me about that time a Best Buy dude was a jerk to me when I went in to buy Lord of Destruction because lol girls don’t play Diablo II! Grrr.). And I’ve played a ton of Diablo III, though I usually stop short of obsessive grinding. But I couldn’t really tell you the details of the lore. Playing ARPGs for the lore is really not what I do.

That’s what makes the LORE YouTube video on Diablo III’s lore so illuminating. I have played through this game half a dozen times and couldn’t have narrated this mess of a storyline. As the video itself notes, everybody’s clicking through the dialogue to get back to the game!

The LORE channel is pretty damn amusing overall; the channel’s done clips for World of Warcraft and Elder Scrolls Online too. Check it out below:

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kanbe

All of my Diablo lore knowledge revolves around that one time Diablo cursed my brand new LoD disc and blew it up inside my computer. It showed me how the bad guys can win if they really put their mind to it.

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Bryan Correll

ask me about that time a Best Buy dude was a jerk to me when I went in to buy Lord of Destruction because lol girls don’t play Diablo II! Grrr.

I know how you feel. You should see the way they treat me at Victoria’s Secret.

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Arktouros

Most of what she covers is in lore books during Reaper of Souls in Pandemodium Fortress.

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Wakkander

Honestly Diablo III made the lore worse with the nephalem, etc. (Maybe it was all done in the novels first? Never read them myself.)

The world of Diablo I – II had a very good dark gothic feel, with lore that served the story but left a lot more unspoken. You learned what you needed to and it always felt like there was a more and vast world beyond.

Diablo III went full on anime bullshit, much like how starcraft II: legacy of the void did (though it began with heart of the swarm). Blizzards storytelling has grown significantly worse, or perhaps more accurately their style has changed to one I definitely do not appreciate. Part of it has to be the end of Blizzard North, the studio and minds behind Diablo. When it was moved over to blizzard core I suppose it was bound to take on a different tone. But that doesn’t also explain StarCraft’s mind boggling choices.

To be clear I am not opposed to anime style over the top stories, just not when they infect and overtake established dark gothic fantasy and space rednecks.

I loved the storytelling of Diablo II, it felt understated with the slow reveal that Marius wasn’t talking to Tyreal at all, but Baal. Between the effective cutscenes was lore here and there that expanded on the world, such as the horadrim, the fate of the original heroes from diablo 1, etc. (Bloodraven, The Summoner, and of course, Diablo.)

Diablo III by comparison was over the top, predictable, paint-by-numbers video game ™ story that I really found incredibly dumb by the end of it.

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Danny Smith

You could just post an image of chris metzen labelled “corrupted women fetish.jpg” and thats basically the entire story right there.
and starcraft. and a big chunk of recent wow.

motherfucker has a strange thirst with an insert level equal to Totally Spies.

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Minimalistway

Isn’t that oversimplification of the whole story?

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Danny Smith

Yeah but when the same writer falls back on “how to write this female character …lets make it my broken woman fetish as transparently as possible” its hard not for it to become the running joke of blizzard writing. Kerrigan, Sylvanas, Leah, Jaina, widowmaker. List goes on and on. The guy has a very specific, sketch as fuck thirst.

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Diego Camargo

And I’ve played a ton of Diablo III, though I usually stop short of obsessive grinding. But I couldn’t really tell you the details of the lore. Playing ARPGs for the lore is really not what I do.

HA! As if there was any kind of good lore there for you to stick with :P

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agemyth 😩

I like the tone and atmosphere of the Diablo games. The story and lore have always been either barely existent or generic comic book level stuff.

After the story events of Diablo 3, I really don’t even want to know anything else about that universe until Blizzard themselves can make it worth a darn.

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Robert Mann

Blizzard lore writing is… well, I don’t believe they have written a good story (rather than just a passable one) since way back in Warcraft 2. That isn’t anything that makes them stand out in any way in gaming (sadly.) The writing for most games is rather pathetic.

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imayb1

I have so many rants about being a female gamer. From the one when I walked into a hobby store and all the counter help’s eyes widened at my approach, then they all vanished, to the GameStop guy who condescedingly asked where my boyfriend was so he could explain directly… Grrr.

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Minimalistway

I would recommend Blizzard Watch podcast Lorewatch, also Know Your Lore column if you want to learn more about Diablo lore, and there are many novels for the game.

http://blizzardwatch.com/?s=know+your+lore+diablo

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Sorenthaz

That ESO one was pretty great.