Star Citizen’s latest concept ship sale has already raised almost half a million bucks

Currently on sale in Star Citizen right now is a new concept ship, the Aegis Eclipse, on sale now for $250 for VIP backers and soon to be on sale for everyone else too. CIG has not given out ship stats, so you’re buying it blind if you’re buying it early, or you can wait for the full reveal today. You’re also buying it with cash (not credit) if you’re buying it early — part of CIG’s ongoing attempts to curb melt-down credit hoarding and exploits. The ship has thus far raised $400,000.

The sale is further teased in this week’s Around the Verse episode, in which the team checks in with the LA studio for a recap of its work on the new item system, plus there’s a behind-the-scenes update from multiple members of the team spread out over the world working on lighting and fog.

In sadder news, Rogue-Jaсk, a prominent Russian Star Citizen and dedicated translator of Star Citizen news, has passed away. Friends and gamers are currently posting in an effort to see him memorialized in the game come launch.

Source: Official site, Relay. Thanks, Steve!
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Vellik

All these posts and I don’t see one talking about the fact that a fan passed away. No condolences, nothing. I get that the funding of the game is controversial and all since it’s been in open development, but can we at least acknowledge, that no matter where you stand, a dedicated fan and contributor to a community passing is a sad thing worthy of at least some mention in the comments? I find it doubly sad that this is a person who will never get to see the end product of a game they supported.

Rest in Peace Rogue-Jack.

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Joe Blobers

Good point Vellik. There is a thread on SC reddit about him. I personnaly suggested, among many others proposal from others, that is name Rogue-Jack be used in SC universe either as a location or a specific NPC. AT least he was a guy enjoying to be part of a great project, with a positive attitude.
To be noted he was Russian, which highlight as well the fact such project, but not exclusive, do gather many guys from many countries and help build a better international community at large. RIP Rogue-Jack.

Loyheta
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Loyheta

I don’t think I’ve watched a single around the verse. Nor have I been on the forums in a long time.

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Joe Blobers

The past 4 o 5 ATV’s have been extremely dense in terms of insight and new contents. Clearly CIG is releasing more undisclosed piece of contents while trying not to spoil to much.

Also the schedule report on big patch, updated weekly till release (next SC 3.0 is planned today around end of Junbe to Evocati), do provide a very good transparency on what to expect. This is coming, no doubt.

Loyheta
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Loyheta

Yeah I mean I’m not saying that I’m not interested in playing the game. I’ve already invested hundreds between pledges, subs, and decor. I just have been out of the loop because it feels so far away and nothing I do, see, or learn will impact me. I’m interested in it, it just feels very distant.

Valen Sinclair
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Valen Sinclair

LOL, this is why I’ve given up on this game even though I KS the original vision/version of the game. The game, and community surrounding it, has kind of lost its mind.

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Roger Melly

Looking at the comments below I can’t help but think that this kind of practice by the developers is pretty much casting a pretty dark shadow of the public’s perception of Star Citizen .

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Tazuras

Or they could be the vocal minority and fewer people are interested in stating counter arguments. Personally I don’t see the practice as a negative, just seams like they are selling something people want. You can buy virtual planets for huge sums of cash in …. Planet calypso? Something like that…

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Roger Melly

I really only see the practice of pay to win as negative when there is a player vs player element involved .

If Star Citizen is simply a pve mission game then as far as I am concerned selling ships like this is perfectly fine .

If however while on those missions another player can attack you and have advantage by buying these ships or other things in the game then this is pay to win however you try and spin it .

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Joe Blobers

The P2W point is making his come back from time to time. In all MMO, the player who started 12 months ago before new comer always have an advantage, even if he gring his ship/whatever without spending a $. Is it fair that a 12 months old players can scrap in second/minute new comers? No

Is it fair that a guy with a family and job can grind only 1 hour per week and will never get “big” ship? Not either.

Ship you buy do not have any advantage beside time to grind them… and this is the single way to fund the game. So alternative is no game…. I peek CIG marketing choice if you do not mind rather than Publishers… Also PVP have a slider as low as 10% which mean all others are NPC’s.

The P2W is a joke.

deekay_plus
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deekay_plus

that doesn’t really address the fact whales will have a mssive ecnomic advantage over everyone else from day 1.

and the fact is many of these whales want it that way. and are planning on using that advantage not only other players but to fuck with their so called friends as well.

there’s something to be said about when you can pay to cheat in an mmo that is already launched, but spending thousands of dollars to do it in a game that is in early access pre wipe and most of the MTs aren’t even usable yet is quite another.

my most expensive ships blow the cheaper ships i own out of the water in every metric. it’s not even funny the power gap in my hangar right now. and from statements made by CIG that’s intended.

(Comment edited by mod.)

Estranged
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Estranged

Not to mention that Chris admitted he would have angry customers if grinding for expensive ships was easy. He debunked his own myth.

deekay_plus
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deekay_plus

ye that’s a relatively recent backtrack to appease whales that still post on the official forums.

basically they extended intended time to grind from previous statements by about 3x.

interestingly enough they have yet to say at what point we’ll actualy be able to obtain ships or ship gear through actual gameplay. apparently farming takes precedence over that.

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Joe Blobers

Yea and that really make any sense right? It is well known that people buying an MMO 50$ want to finish it as fast as possible, say in 2 or 4 months max because “it must be easy to please whales”…

Do you believe a guy joining an MMO is looking to not grind anything and get everything in few weeks/months…. ? Very credible. But Chris say the obvious,in his mouth it must be evil…

Do you even realise the meaning of such sentence… how trollish it is? … :)

And by 3x time the intented grind, how much time for a Gladius, Hornet, Starfarer, Reclaimer, Javelin? Is “farming” a bad word now for an MMO… or do you prefer to have people pay real cash for them?

Farming is part of all MMO. What is interesting it is diversity of quests/grinding/exploring, difficulty and social communication between players. A bit of each for everyone.

Seriously do make a thesis on MMO if you have great idea/concept to share with backers…
This is a very comfortable situation to be on the “just do it” side…

deekay_plus
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deekay_plus

originally the game’s monetzation wasn’t pay2win because it wouldn’t take long to grind out the ships.

then whales with 10s of thousands of bcuks in ships campaigned for it to be extended so they could get an advantage over others.

it has nothing to do with what you say in your post.

(Comment edited by mod.)

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Joe Blobers

Quote deekay_plus: “you are full of shit… then whales with 10s of thousands of bcuks in ships campaigned for it to be extended so they could get an advantage over others.” Unquote

Well. I do not known of what I am full of but certainly not of reading between lines to find words nobody ever said. This is Your reading.

The so called whales did not ask anything to have superior something. And if you do not want to have answer to your post… may be you should stop adding comments which have no sense and that ask for a reply… :)
Readers can see that you have little patience, either on crowfunding game or having a polit exchange :)

deekay_plus
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deekay_plus

they did. i read thread where the change was made. the whales were openly discussing this.

(Comment edited by mod.)

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Joe Blobers

Answering comment with educated arguments or position is not trolling. You read something, somewhere that would have been writen by “whales”… fine. Look I do not even ask for source, I trust you!
Now what percentage do those guys (how many 3, 5 guys in discussion) represent versus others “whales”? zero point something?

(Comment edited by mod.)

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Roger Melly

” as long it give a negative angle against either CIG or CR”

Does that mean you don’t think this game should have any kind of scrutiny applied to Star Citizen or Chris Roberts .

What you call negative I would call reasonable cause of concern .

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Joe Blobers

Concern is fine. As long a company or individual, any company or individual, do not provide full transparency from A to Z, about all cie activities (and none are doing so), there is in theory, reasons to have concern.

Now there is a difference between raisonnable concern and spreading section with the same ranting again and again…
That attitude is the good way to make me answer :)

I try to do it with many arguments and resonnable opinion than I can but will never give up because of the reasons given by a few or because some don’t like my point of view. Ever… unless I changed of opinion.

Call me over optimistic if you want.

But I am not optimistic about this project because I want to rule the PU with big ship, but because I know based on my own background and experience on big international project involving a lot of cash, when I see a boat sinking vs one seriously heading to the right direction.
And CIG do fall in the later.

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Darkwalker75 .

Perhaps you could clarify then, what this advantage these whales as you call then are getting?

You can only fly 1 ship at a time, and last I heard you can have at most 2-3 NPC flying the other ships and only alongside you, not independent of you.

It requires skill to use a ship effectively, so having a ship with lots of big guns will not help if a person don’t know how to use the ship.
And the bigger ships will require a crew to be used effectively which will cost money in addition to other expenses for said ships.

The economic advantage someone mentioned earlier would be no different then for a person who has been playing for months or years would have over a newcomer.

So I fail to see what this alleged advantage people supposedly get with having multiple ships on launch.

deekay_plus
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deekay_plus

what advantage does someone with dozens of the best dog fighters have over someone with a basic starter ship that in curretn version of the game can’t even kill npc pirates in less than 10 minutes? someone with a multicrew ship that is maneuvable enough to be solo piloted against dogfighters in pvp and powerful enough guns to one shot the best dogfighters. and have several of them on tap.

to defeat at least a solid chunk of the current and planned death penalties instantly without pause.

(Comment edited by mod.)

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Darkwalker75 .

If people cant defeat NPC pirates in less than 10 minutes, then its possible things have been adjusted to far to one side and need to be adjusted more in the other direction, and that is exactly what the current state of the game is intended for.
But I think its more likely due to the player skill than the game if it takes them that long.
However you are not supposed to be able to defeat either NPC or PC quickly in any case, its supposed to take some time.

And there are plenty of videos on youtube showing players with just the basic Aurora being able to defeat dedicated fighter ships

(Comment edited by mod.)

deekay_plus
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deekay_plus

if you think that whales don’t now have an advantage and won’t have one at launch then you’re willfully ignorant of both the current ongoing state of the game and what CIG/CR has said will happen at launch.

(Comment edited by mod.)

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Darkwalker75 .

How much either of us play is completely irrelevant to the case.
I’m well aware of the current state of the game as well as what is planned.

You also seem to overlook the fact that he game will not have a hard/fixed launch date like most other MMOs, instead it will be a soft launch where things will grow gradually, so anyone playing now will have some kind of advantage over those that start playing 1 year or 2 years from now.

However so far all you have done is claim that whales will get an advantage and that people with starter ships somehow cannot beat those with dedicated fighters(have been proven false on numerous occasions), but you have still not answered my question, what is this advantage that these whales as you call them are getting?

deekay_plus
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deekay_plus

yes we’ve already assumed they will never stop selling these ships post wipe.

proven false how? how is it proven false that having better ships than the basic starter ships is an advantage? every thing about how better dogfighters and multicrew combat ships is advertised to be is better than the basic starter ships, let alone how many years of early access gameplay meta showing that to be the case as a rule.

CIG has literally said in advertising more expensive ships that the price when not determined by intended rarity is based on intended place in the power curve progression. they’ve said this numerous times now.

(Comment edited by mod.)

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Darkwalker75 .

You said some time ago that you got a refund(in your own words), so how can you be playing the game now then?

If that’s the case, that would mean that you got a new account, and if you got a new account, would that not make your overly negative criticism hypocritical?
Because if you don’t like what they do, why would you give them money?

That suggests to me that you care more about the game and its success than you are letting on here if you first get a refund and then later on go back and then get the game again.

(Comment edited by mod.)

deekay_plus
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deekay_plus
deekay_plus
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deekay_plus

look it’s right on the ship specs pages for every ship and the specs matrix.

the more a ship costs the mort guns it has, the more free gun slots it has, the better the non gun components are. the bigger the guns get. the faster teh ttk of the guns.

my basic starter ship is a pissant compared to my stand alone double that price standalone without a package ship, compared to my double that price freelancer.

just on paper as intended to be relatively speaking at launch. just in number of preloaded guns, in terms of slots for new guns. in terms of power plants and engines. in terms of shielding and hit points. in terms crew seats to delegate micromanaging ship systems in real time during combat.

let alone right now, and for the past 3 years of early access.

where that basic ship with package is a push over in every iteration and balance patch against npc’s and other players wityh better ships alike. where as the double the price dogfighter reks npc’s and the basic ships in pvp. where as the freelancer three shots in pvp and makes has less than a third the ttk in pve. where as larger ships than the freelancer oneshot dogfighters even before considering multicrew capabilties.

then there’s the death penalty. whre in replacing blown up ships is based on time and “npc economy availability/supply”, in which having multiples of the same ship will completely bypass that penalty to a large extent in protracted conflicts and engagements.

this all is abundantly obvious and clear in very public ways from various parts of the website, ship store, ship sales, repeated developer statements, statements from chris roberts.

(Comment edited by mod.)

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primal

so they extended the time from getting a constellation from 6 weeks to 18 weeks based on whatever hours per week they said someone could put in? i highly doubt it

deekay_plus
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deekay_plus

this is like really old news. and why would you doubt it? given the context of other shit they’;ve backtracked on over the years?

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primal

that is the last thing they said taking 6 weeks to get a constellation. but thats only if you focus down and not galavanting around. plus itll depends how many times you lose your other ships in the process of getting a connie by sucking at being a pilot.

it will take longer in game currency terms than straight out purchasing one now. But do you really expect it to be easy? i remember going for a battleship in eve online in first year its out, that took a LONG time to get the money to get one. work your way up from frigate, to cruiser which was alright but the battleship was like massive endeavour compared.

its not supposed to be easy. if people want an advantage now, who cares. only people who care are people who want an easy simple get it now life, or people hating on the game. If your that bothered dont play it that simple. its not the only game out there.

deekay_plus
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deekay_plus

like i said yesterday they originally said the reason the crowdfunding wasn’t pay 2 win was because the ships wouldn’t take long to obtain through gameplay.

that’s the point of this argument. that they reneged on the whole argument as to why their monetization isn’t pay2win to appease whales who didn’t want to feel their dollars spent are trivialized.

(Comment edited by mod.)

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Joe Blobers

Quote: “whales will have a massive ecnomic advantage over everyone else from day 1.”
So yes in theory if those “whales” do have a dark side and want to shoot new comers… just for fun (which is on the opposite of fun).

Take any game,as soon you have more than 3 guys in an area you take the risk to cross the path of idiots.

In SC, big ship will require large team and in fact… Org. That will come in a matter of just few quarter if not months. Again what to do against many org working together to create havoc in a game? It is not a question of level (characters or ships) it is a matter of game features.
Using instance + PVP sliders + region with different security level + Vandull (than can be used by CIG as a type of Ace card to”punish” bad org or people… if they want.

Plenty of option and what you say, which is a valid as well as mine, apply to every MMO.

An option would be cto create isntance where only such type of ships can get in… or even full “universe”. Player (not NPC’s) with something bigger than “such” ship won’t be able to log in but another type of “bigger ships instance”.

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Roger Melly

Yes it is fair that 12 month customers can do that if they have spent time in the game getting geared up but it is not fair if one of those new customers comes into the game buys a massive ship and can trash a customer who has spent time and effort in the game .

So say that is not an advantage Joe is absolute rubbish .

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primal

how are those new customers going to buy new ships when they will be removed from sale on game launch?

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Joe Blobers

Well I got very well your point. What about people with no time (for instance not having 10 hours per week)?

Should they stay away of what they like or can they contribute to keeping the game alive (replace game by whatever MMO please you) by buying equipments that have zero advantage toward those you get with time.
I think about those guys. It is not fair either to keep them away. Otherwise MMO are for guys with plenty of time… others… move away, not for you. Both situation are either unfair or fair but not switching based only on money or only on time.

Cyclone Jack
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Cyclone Jack

Wow. Almost 100 posts and not a single one about the lighting and fog updates, of which the majority of the video is on? Anyone who has ever done level editing/modding should definitely take a look.

Of course, that would require people to actually watch instead of relentlessly bitching about how other people spend their money. Oh noes, another ship being sold. That tune was old a year ago, yet they keep gnashing and wailing. If you’re going to troll, try to come up with something original, or at least humorous, like Schlag. Some of you are just phoning it in now; take some time off and get new material. ;)

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Roger Melly

I don’t really care how someone spend their money myself but if I were thinking of playing Star Citizen and people spend this kind of money on a ship I would be asking myself what chance would I have in the game against that sort of pay to win .

It’s not trolling if it is a totally valid concern .

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Space Captain Zor

Ask not what “chance” you would have against these players, but rather, ask why you think you’re against them in the first place?

The misconception is that this game is like WoW or GW2 or ________ themepark gear-treadmill RPG where people buying ships = people buying raid gear = people buying an advantage. It’s not the same thing since this is a game in which your piloting skill with a joystick or your aim with a mouse and dexterity with a keyboard matter most. The ships we all start with, large and small, will be equipped at the most basic levels for their class. And, proportionately, larger ships will require larger upkeep and have crew requirements to be fully effective at whatever gameplay system they’re built for.
Plus, Chris Roberts’ history of games are PVE experiences and not the sort of PVP concerns you’re evoking. While they may talk the talk in their marketing vids that the big bad pirate players are going to ransack your shit from you the reality is more likely to be the original vision he lays out in the earliest documentation and videos: that this is a game first and foremost for friends to play cooperatively together in their own “Firefly” or Wing Commander style fantasy.

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Roger Melly

So are you saying there is no open space pvp in this game ?

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Joe Blobers

He said something you should read and talk about answering about your only topic : pvp… everybody know there is PVP

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Roger Melly

Of course they do and given there is pvp and it is not at all the PVE experience that Space Captain Zor seems to be implying in this post if someone buys a ship then they get an advantage over other players then you are paying to win against them .

Pretty obvious when you think about it .What players will have to do is work out for themselves how acceptable that pay to win component is and how much it will impact their enjoyment of the game .

Denying it is pay to win though is trying to whitewash over the facts .

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primal

there is apparently going to be a slider for pvp to pve to fly through were it will try and avoid other player interaction and put you in instances with little to no players but its not going to be 100% avoidance probably like 90% avoidance cus they always want that risk element.

deekay_plus
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deekay_plus

idk me and my bud i play with often gank players out at the icc probe mission encounters.

w/e bullshit anyone else says is moot until they actually implement anything.

fwiw there’s pretty much zero consequences for dying atm as well so there’s that i guess.

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Space Captain Zor

I’m saying the PVP aspect of the game is likely to turn out to be not as large as most people seem to worry about, or some people hope it will be, and that a lot of people assume it will be. They’ve described a “slider” mechanic, which I don’t think will ever make it past iteration. They’ve talked about player pirates and player bounty hunters, which could be a cool and balanced system and SHOULD be one people must consent to. I believe they say a lot to pander to a certain archetype of players but at the end of iteration and upon actual release, the PVP elements of this game will likely and hopefully not end up being like the gank box you can potentially encounter in the current alpha. And I base this on my experience in past games this developer has produced, as well as their documented goals to produce a strong PVE experience in the PU.

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primal

yes because the 0.5% of people buying this stuff is really going to ruin your day!! put things into perspective dude seriously.

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Roger Melly

If this were any other game Primal if you are being honest you yourself would probably be concerned about pay to win but as someone who has probably invested in this game you are willing not to give it the same kind of scrutiny .

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primal

no im not concerned about pay 2 win at all tbh and i dont really care about other games with pay 2 win features like i used to play WoW years ago and rift even when they brought in cash shops so you could just buy some stuff and i looked at it and thought dont care. Even in Eve online back in the day you could make tons of money just by buying game time codes and selling them for in game cash. Then websites came up to buy ships/weapons/equipment for money even things as big as a titan after a while. Still didnt care

I prefer to earn my stuff really. If other people want to do that then thats upto them. Im not bothered. I have bought a F7C super hornet (cus its cool and if i get my mate in SC at some point when its in a more complete state we can fly around together), got a 300i with original package purchase and bought a Mustang Omega code from ebay (because it looks cool, insane to fly though its extremely manouverable). havnt bought any ships and that since 2014 so im not one of these “whales”.

Unlike most other games the bigger the ship you buy the more associated costs there is to run it. so its not like a buy once and its free, got hangar fees, fuel, weapons (missiles are going to be quite expensive i think) paying an npc crew if you cant man it with friends/corp mates. So when I look at it that way the biggest ship i would probably want to own is a probably a retaliator, eclipse, saber etc. those type of things, a capital will be to expensive for most people to own on there own (even the people that oewn them right now). they will have to be paid to be fueled and equipped and stuff by corporate funds. where lots of people pitch in money to run the corp fleet.

bit long but thats my thoughts on it.

Estranged
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Estranged

The .5 – 1 percent can certainly ruin our days. Just like real life.

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Reselect Name

Chance of what?

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Roger Melly

I will be clearer given you seem to be completely unable to comprehend that I was referring to a pvp situation .

deekay_plus
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deekay_plus

oh wat how they’re previewing wip for npc’s for sq42 they should;ve done years ago if they were gone do sq42 in 2016 which they denied was delayed 2 weeks after reported as such?

when this monster gets done and it has a game to show we’ll judge it as a game. in the meantime it’sa grosss money making monster.

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Joe Blobers

Because they enver add 428 guys to work on game day one? For those able to understand why numbers matter:

Some key dates and numbers:

– Employees count:
Nov. 2012 end of Kickstarter: Chris Roberts and around 10 people   🙂
2013:  48       (Austin: 34 –  LA: 14)
2014: 161      (Austin: 55 –  LA: 38 –  Manchester: 68)
2015: 258      (Austin: 57 –  LA: 41 –  Manchester: 132 – Frankfurt: 28)
2016: 363      (Austin: 54 –  LA: 64 –  Manchester: 191 – Frankfurt: 54)
2017: 428 (April)  

– Pledges chart:
Nov. 2012 end of Kickstarter:  goal was 2M$.  They got 6M$…
2012: 7M$
2013: 35M$
2014: 68M$
2015: 104M$
2016: 140M$
2017: 150M$  (May)

deekay_plus
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deekay_plus

what does any of that have to do with them denying sq42 was delayed 2 weeks before they admitted it was delayed and telling us it wasn’t even remotely ready to ship last winter?

they continue to straight up bullshit us about the state of the game to sell us more ships and sell unsuspecting consumers copies of the game and here you are with some bullshit about their human resources as if it’s some special and unusual case.

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Joe Blobers

That is exactly the opposite. Human ressources and budget are NOT a special an unusual case. Indeed this the point from each everything can be driven fo future developement of any project.
Those numbers are the key to understand why we do not have a AAA game in hands today. Not hard to understand.

Do they need to sell ships to keep paying the current size team for 2017 and 2018? yes absolutely.
Delayed? We can say so from January 2013… Why is this game delayed? Well in developement and released when ready.

Current CIG page show 2017 on the same page than SQ42. Than does not mean it will be released in 2017….
Backers paid and continue to throw money for quality, not because a date is visible on web page like all publishers do.
ME-A was released at a precise date… because the date given months ago… it should have been better for ME-A reputation (still a fun game) to wait a quarter or two..

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Armsbend

I’d never waste any time watching a SC video anymore where I could spend those few seconds typing out a comment. There videos show nothing, everything has been said so of course we can phone it in – everything I have said over the past three years has come to pass.

I was right from day one and will continue to be right until end times. About absolutely everything. Everyone knows this now – even the Massively writing staff. As much as I love schlag he and I both know the 2017 end of the year awards are mine.

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Joe Blobers

Nice… why spend time looking a video when you can copy/paste comments made in advance :)

tonnni
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tonnni

AtV this week was yet another impressive episode recently. If Alpha 3.0 is going to be anything what they have shown so far it will be easily most impressive game I have seen or played so far.
It is sad that game media is still talking about amount of money people has supported CIG instead of the game itself. Well, maybe after Alpha 3.0 …

Just for interest – what is your ship of choice?

Cyclone Jack
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Cyclone Jack

I picked up the Cutlass back during the KS, because I’m not a fan of the Freelancer’s design and because I like the maneuverability. However, the idea of the 850 Jump intrigues me; not that I’d ever pay cash for one. It’s something that I haven’t seen done before, and the idea of taking some rich clientele to a handful of vistas while they perform some business deal (legal or otherwise) sounds different enough to catch my attention.

As for the media, they’re going for the clicks, so you can’t really blame them. MOP does a fairly decent job of covering both updates and click generation.

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Joe Blobers

Thanks Cyclone Jack for being so open and keep focusing on what make this project so special. Experts of legal stuff are legion on internet :)

They did rework the Cutlass. Hope for you the Black is included in this rework and next patch. At worst you can have the default reworked Cutlass until it is done. I do have a Red.

tonnni
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tonnni

Have you been happy about redesign of Cutlass Black?
Do you know already how you are going to play the game; pirate, mining, RPG-style, etc.?

MOP has done good job with the Star Citizen. It is great to have a gaming site that actually keeps readers up-to-date how to game is progressing.

Cyclone Jack
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Cyclone Jack

From what I’ve seen of the new Black, I’d say I’m happy with the updates. Not that I disliked the original design, but the update does fix the small issues here and there (the new cockpit looks great, and the cargo bay should hold a Dragonfly). No idea how I’m going to play yet. Probably trade and exploration, with some racing on the side. LOL

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Melissa McDonald

I can’t help myself, I wanna know what Derek has to say. Call it the same urge that makes you slow down when you pass a horrible auto accident. You Gots To Know.

Cyclone Jack
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Cyclone Jack

So it’s YOU that keeps slowing down and screwing up traffic!

deekay_plus
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deekay_plus

who cares what erek smart has to say about anything. he;s a hack about the level of devloper of any massively comenter that has dabllled in it.

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Schlag Sweetleaf

*

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Schlag Sweetleaf

.

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Godnaz
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Schlag Sweetleaf

:)

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Godnaz
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Godnaz

$150,000,000 Plateau has been reached! See you all in game!

http://i.huffpost.com/gen/1194885/thumbs/o-CHEERS-LEONARDO-DICAPRIO-570.jpg

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Martinez

SC selling another ship and making a ton of money?? Wait…getting Popcorn……..OK GO!

Godnaz
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Godnaz

Make its just buttery topping. This comment section is salty enough. :D

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Schlag Sweetleaf

Wanted to apologize for the poor behavior yesterday.The post was unwarranted and I am sorry for it.

Tamanous
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Tamanous

They certainly know how to raise cash. If it gets the job done and they release this game some day, I’m not sure how people can fault them on how they did it. It’s not like they beat the cash out of people.

I’ve stopped caring how others spend their money. Supposedly these are people choosing out of their own free will. Tempted by gimmicks? Well, look only to yourself if you can’t put down your smart phone for than an hour without giving into the urge to pick it up. You are no better. Big data already has you assimilated.

They do have great art designers. I wonder if it follows the concept of “Looks like a fish, moves like a fish, steers like a cow.”

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Joe Blobers

Correct… but you always have a few who try to be (or to look) smarter by talking something they do not want to understand, otherwise no drama :)

Can you imagine that the same guys providing comments since years did not understand (yet) that this game is developed only on crowfunding, hence ALL cash coming from backers and this company had only 12 guys in Nov. 2012 and 6 M$?

It is so fun to shoot every quarter…. delay, while in fact, by Nov 2017 it will be 5 years of slow team growing…. based on pledges received. Haters love to hate, this is their daily food, they can’t sleep without some hate around :)