Destiny dev admits to drawing dungeon inspiration from World of Warcraft

    
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For all the allergies Bungie has to admitting the Destiny games are MMOs, the dev team is not shy about admitting that it drew inspiration for the shooter’s dungeons straight from one of the biggest MMORPGs of all time.

According to a recent interview, Destiny Game Director Like Smith talked about how much he loved World of Warcraft and wanted to recreate the feel and flow of that MMO’s group dynamics in Destiny’s raids.

“Taking a raid from a non-shooter and bringing it into a shooter is about translating the feelings, it’s not about actual specific mechanical translation,” Smith said. “The feelings that matter from cooperative gameplay are those around other people making things easier — it’s about being able to see the impact everyone has on the success and failure of the group.”

Smith said that the team is focused on improving some of the weaker elements of Destiny with this fall’s Destiny 2. “We want to unhide the fun of Destiny,” he said.

Source: Glixel via Gamasutra
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