Worlds Adrift’s closed beta turnout exceeded studio expectations

    
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Good! That's good.

Worlds Adrift’s closed beta kicked off earlier this week, and this would be one of those times to admit it’s gone a little too well. Bossa Studios was expecting a good response, hence the plan to run a staggered test in “limited batches” to help the team sort out “queuing problems, server instabilities, lost progress and other issues that large multiplayer games might suffer from at launch.” But it wasn’t expecting quite so many people playing all at once, which has resulted in queues and server issues anyway, so the team promises it’s hard at work on that.

More keys will be made available as the test continues. If you’re not in just yet, though, don’t fret; the game will be in closed testing all summer before the wipe and open beta soft launch, so there’s plenty of time for you to help break the servers!

Source: YouTube
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Alfredo Garcia

I’m sitting in the queue right now. First time I’ve had to do so, but it is short and moving quickly.

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Alfredo Garcia

And after five attempts, two of which resulted in loss of life and ship, I finally made it through the first windwall. It was very intense and very fun.

Due to things like the windwalls/stormwalls and the physics of flying a ship, as well as the physics of just getting about by grapple and gathering, this game has more engaging PvE and exploration elements than any other MMO I can recall playing. With crazy bursts of PvP out of the blue.

Every so often you just get shot in the back while trying to design a ship. Other times a behemoth of a vessel with black smoke streaking from its engines comes barreling down at you with cannons blazing. Like freakin’ Reavers out of Firefly.

Most would probably consider the game very barebones in its current state. But it has kept me fully engaged for hours. Like, I have played this thing way too much already. Then of course there is the serious decision making the game demands. Such as, “Do I keep another stack of fuel in my belt (so that I can’t lose it upon death) or this cool hood-scarf apparel piece I just found instead?” :P

Karma_Mule
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Karma_Mule

I was only somewhat interested in this but, damn you, reading that makes me want to play it now!!!

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Alfredo Garcia

The game is very much still in development. There are lots of rough edges, bugs, features not yet implemented, and so on. For all that though I have really been enjoying myself.