Leaderboard: What’s the most important part of MMORPG character customization?

Valiance Online has a dev thread up this week asking backers and devs to propose hairstyles for the game’s characters, something that immediately yoinked my attention since I am notoriously picky about hair. As I’ve written before, I’m not against mohawks. Mohawks are cool. But when we open up a character creator and see 50 different types of mohawks and little else? Drives me bonkers. I’m exaggerating a little, but the variety in most MMOs isn’t so hot, and that’s partly down to clipping issues, I realize. Still, hair specifically is super important to me when I’m rolling a character. It’s definitely in my top three, probably right after gender.

How about you? What’s the most important part of MMORPG character customization to you? You can pick three!

What's the most important part of MMORPG character customization? (Choose three.)

  • Name (12%, 67 Votes)
  • Gender (18%, 98 Votes)
  • Species or faction (11%, 61 Votes)
  • Height (2%, 10 Votes)
  • Body type or weight (10%, 55 Votes)
  • Facial features (9%, 52 Votes)
  • Hair (11%, 63 Votes)
  • Age (1%, 7 Votes)
  • Skin color (2%, 12 Votes)
  • Clothes, armor, or accessories (14%, 78 Votes)
  • Extras like tats and piercings (1%, 8 Votes)
  • Body sliders for genitalia (2%, 13 Votes)
  • Character biographies (1%, 7 Votes)
  • Something else (tell us in the comments) (1%, 6 Votes)
  • Elf butts of course / just want to see the answers (3%, 18 Votes)

Total Voters: 227

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Avaera
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Avaera

Species, Age, Skin Colour for me.

Honestly though, I wish more games would have customisation that was less appearance-based. I love the idea of getting more into the mindset of creating a complex and unique person rather than a pretty doll (although sure, that’s fun too!)

How brilliant would it be to pick little flavour quirks, personality traits, former life events, fears, hopes, likes, dislikes and so on? Especially if they shape your gameplay in unexpected ways!

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Malcolm Swoboda

*Name, Gender, Clothes.*

Pretty common stuff, but I’ll describe the reasons.

Name – I have a nice naming convention I’m really stuck to now, so being given some preset or somehow anon identity would suck.

Gender – HATE GENDERLOCK. Unless its a particular kind of game. For example, I was kinda okay with preset characters in Dragon Age: Inquisition multiplayer. However, this doesn’t work in MMORPGs for me. Maybe some game can convince me, but until then, I MUST be able to choose gender for my class, or at least I gotta be able to pick Male for the class I want.

Clothes – This isn’t the biggest deal to me, but among all the other options, its obvious that clothing ‘makes the man’ and can really show customization more than other things.

Three runners up: Species or faction (can be problematic and minimized as game continues whereas I’d prefer it expand, but I appreciate option), Facial features, Hair.

Notable next three: Character biographies (especially the few games with some effects within these bios; the more casual passive RP the better), Height (I like reflecting my above-avg height), Skin color (I like picking my very white skin on my main; see Height, Gender).

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kidwithknife

I demand the power to customize my elf butts.

Duane_Does_not_check_email
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Duane_Does_not_check_email

Matt, gloss or reflective ?

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kidwithknife

What does Matt have to do with anything? I’m not interested in customizing his elf butts.

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imayb1

Pretty sure he meant “matte”.

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kidwithknife

Whatever, I don’t care about Matte’s elf butts either.

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MolleaFauss

Appearance separated from gear used?

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mcsleaz

Everything that’s Visual.

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kgptzac

boob slider of course

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Denice J. Cook

Yeah! … It immediately goes all the way DOWN every time I roll a female in any MMORPG, lol. The default settings in these games are stupidly huge.

Although I remember one toon in City of Heroes that ran around Virtue server; clearly that setting was all the way up during character creation. Her name? “I’m up here.” I had to think about it a minute, but then I saw what she did there. ;)

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Utakata

These puppies! /wiggles pigtails

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Dean Dean

All of those things (and more) are what allow your character to reflect the role you’re trying to play. If I want to role play as a Death Knight, then I should have the ability to make my character look like one, complete with magic auras, menacing armor and wicked weapons.

Making your parts a different size can create and individual, but character is a projection of the person you’re trying to represent. Most MMOs don’t even come close to allowing this, mainly because of how generic things like class selection are.

So, per usual, the biggest problem is a lack of content. Programming is hard, but genderlocking is easy.

Minimalistway
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Minimalistway

It is the armor, the cloth, everything else is too small to notice, the armor is what makes characters different from each other.

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Robert Mann

Name, or it isn’t my character but rather the character the developers put in. Background/story, because if we don’t have one then it is just ‘skin deep.’
Choice. Because that background/story is nice, but if it is just static then my character, for all they might change clothes, armor, or weapons, is static.

The other aspects are important, but those are my top three.