Siltbreaker, the first chunk of Dota 2’s co-op PvE campaign, is now live

    
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It seems co-op multiplayer campaigns are the thing for MOBAs to do lately, if SMITE and Master X Master and Dota 2 are any judge, bringing the whole MMO and ARPG industry full circle. Dota 2’s attempt at adding PvE content into games built around PvP arena battles launched this week, in fact. Act I: Siltbreaker is live now and includes loot and de facto achievements and ranks.

“Each playthrough of this campaign offers the chance to earn in-game Artifacts that can be used each time you play the campaign during the Battle Pass season. Comprised of all-new items to the Dota universe, Artifacts are mythic objects of power that can be equipped in your inventory as you progress through the challenges of the campaign. […] As you battle through multiple play zones in search of Rhyzik, you’ll earn completion stars based on your performance level. The first time you complete a zone with one or two stars will net you Battle Points rewards, and delivering a three-star zone performance will grant a treasure from Siltbreaker himself.”

It’s not technically a free update; you’ll need to own Valve’s Battle Pass to access it, which’ll set you back about 10 bucks. Act II: A Vault in the Deep is slated to release in July.

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agemyth 😩

This is more like the PVE Warcraft 3 RPG mods/maps that were pretty common in those days. It is a bit more polished than something made in WC3 editor, but is ridiculously difficult if you don’t already know what is coming around each corner and are communicating well with your team.

I’m a bit irritated with it since Dota 2 is out of season right now with my group that I would play this with.

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Minimalistway

So, how long before the game becomes full mmo? with a open world? from the screenshots; it looks beautiful, an MMO in this style can work.

Edit: Bree, can you talk about that in the next podcast? i think it is intersting topic, this circle of MMO > DOTA > MMO again … maybe?

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Arktouros

I always felt that MOBAs have the most in common with is the Diablo style loot grinder. I could totally see a game where you got your PvE grind and loot grind for PvE and then also have the ability to take it into a MOBA style PvP fight as well. Before HOTS I was kinda hoping that’s what they were going to do for Diablo 3 PvP for example with the whole heaven vs hell aesthetic.