Neverwinter jacks up enemy difficulty, gear levels

    
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It makes sense that in an update where some of your enemies are going to be bona fide dinosaurs, the difficulty of combat encounters is going to increase somewhat. Neverwinter players are officially on alert that enemy mobs are about to get more challenging when this summer’s Tomb of Annihilation drops.

“It’s been some time since the difficulty of enemies outside high level dungeons has increased, even in dungeons increases have been limited,” Cryptic warned. “For the detail-oriented, all enemies in Module 12 will feature increased hit points, defense, attack power, and armor penetration. For enemies and bosses in dungeons these enhancements will be on top of existing enhancements.”

Players won’t be left to face these terrors wearing paper bags and bunny slippers; higher levels of gear is coming with the update as well. Item level 460 and 480 equipment will help to feed the ever-hungry gear treadmill, and players will be able to use seals to buy new relic armor.

Source: Neverwinter
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