EverQuest II answers all of your progression server questions

    
1

Next week, EverQuest II is opening up Fallen Gate, a new “time-locked expansion server” that’s going to function a little bit differently than other progression servers have in the game’s history. Essentially, it’s going to unlock new expansions every 12 weeks and allow players to complete heritage quests to earn rewards for all of their characters across all of the game’s servers.

If you’re curious about the finer details of this new server and are weighing your decision whether to roll a character or not, you’re probably going to want to read the FAQ that the team put out yesterday that clears things up.

The team did mention that combat encounters are going to be a bit tougher on this server. “While items drops are not the same as they were in the early days of EverQuest II, both items and encounter power have been adjusted to approximate the play experience of launch. So while items have more stats, such as DPS, potency, or critical bonus, the encounters have been tuned to expect those stats, so the fight balance should be relatively the same.”

Source: EverQuest II
Advertisement
Previous articleSurvival sandbox Hellion debuts new cinematic trailer ahead of tomorrow’s update
Next articleThe Stream Team: Starting summer off with a bang (and giveaway) in Star Trek Online’s Lohlunat festival

No posts to display

1 Comment
newest
oldest most liked
Inline Feedback
View all comments